Accent Image to accompany hero

Kabutoin Pokémon Crystal Advance Redux

rockwater

Pokédex Entry

Shellfish Pokémon

This Pokémon was regenerated from the fossil of an ancient creature. It protects itself with a hard shell.

Kabuto in Pokémon Crystal Advance Redux

Kabuto is #140 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its rock/water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
RockWater
Dex
#140
Abilities
Swift Swim(Primary)

Raises Speed by 1 stage in Rain.

Battle Armor(Secondary)

Blocks critical hits.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
water1, water3
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
99
EV Yield
1 Defense
Weak To
electric ×2grass ×4fighting ×2ground ×2
Resists
normal ×0.5fire ×0.25ice ×0.5poison ×0.5flying ×0.5

Evolution Chain

Base form
Level up Kabuto to Lv. 40

How to Obtain

Look for Kabuto in Underwater Johto (very rare). Wild ones range from level 20 to 39.

Wild Encounters (1)

Level Up Moves (19)

ScratchLevel: 1normal
PWR40ACC100PP35
Hard, pointed, and sharp claws rake the foe.
Mud SportLevel: 1ground
PWR0ACC0PP15
Weakens Electric- type attacks while the user is in the battle.
HardenLevel: 3normal
PWR0ACC0PP30
The user stiffens all the muscles in its body to raise its Defense stat.
Aqua JetLevel: 5water
PWR40ACC100PP20
An almost invisibly fast attack that is certain to strike first.
LeerLevel: 7normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
Rock ThrowLevel: 10rock
PWR50ACC90PP15
The foe is attacked with a shower of small, easily thrown rocks.
Sand-AttackLevel: 13ground
PWR0ACC100PP15
A lot of sand is hurled in the foe's face, reducing its accuracy.
CutLevel: 16grass
PWR60ACC95PP30
A basic attack used to cut trees and grass. Chance to raise Attack stat.
EndureLevel: 19normal
PWR0ACC0PP10
The user endures any hit with 1 HP left. It may fail if used in succession.
Ice FangLevel: 23ice
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or leave it frozen.
WaterfallLevel: 27water
PWR80ACC100PP15
Charges the target with speed to climb Waterfalls. Might make the foe Flinch.
Rock SlideLevel: 31rock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
Confuse RayLevel: 35ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
ScreechLevel: 38normal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Knock OffLevel: 42dark
PWR65ACC100PP20
Knocks down the foe's held item to prevent its use during the battle.
Swords DanceLevel: 46normal
PWR0ACC0PP30
A frenetic dance of fighting. It sharply raises the Attack stat.
Leech LifeLevel: 49bug
PWR80ACC100PP15
An attack that absorbs half the damage it inflicted to restore HP.
Stone EdgeLevel: 52rock
PWR100ACC80PP5
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Double-EdgeLevel: 56normal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.

Egg Moves (11)

Aurora Beamice
PWR65ACC100PP20
A rainbow-colored attack beam. It may lower the foe's Attack stat.
Bubblebeamwater
PWR65ACC100PP20
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Confuse Rayghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
Digground
PWR80ACC100PP10
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Flailnormal
PWR1ACC100PP15
A desperate attack that becomes more powerful the less HP the user has.
Icy Windice
PWR55ACC95PP15
A chilling wind is used to attack. It also lowers the Speed stat.
Knock Offdark
PWR65ACC100PP20
Knocks down the foe's held item to prevent its use during the battle.
Mud Shotground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
Rapid Spinnormal
PWR50ACC100PP40
An attack that frees the user from Bind, Wrap, Leech Seed and Entry hazards.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Screechnormal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.

TM/HM Moves (25)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Snowscapeice
PWR0ACC0PP10TM16
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Freezy Frostice
PWR0ACC85PP15TM50
A Chilling blast that will cause foes to become frostbitten.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.
Waterfallwater
PWR80ACC100PP15HM08
Charges the target with speed to climb Waterfalls. Might make the foe Flinch.

Move Tutor Moves (16)

Earth Power(Route 3)ground
PWR90ACC100PP10Tutor
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Brine(Mahogany Town)water
PWR65ACC100PP10Tutor
If the foe's HP is down to half, this attack does double damage.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Hydro Pump(Celadon Dept., Whirl Islands)water
PWR120ACC80PP5Tutor
A high volume of water is blasted at the foe under great pressure.
Leech Life(Celadon Dept., Viridian Forest)bug
PWR80ACC100PP15Tutor
An attack that absorbs half the damage it inflicted to restore HP.
Ancientpower(Goldenrod Dept., Ruins Of Alph)rock
PWR60ACC100PP5Tutor
An ancient power is used to attack. It may also raise all the user's stats.
Rock Climb(Battle Tower, Celadon Dept.)normal
PWR90ACC85PP20Tutor
A charging attack that may confuse the foe. May use to reach new areas.
Icicle Crash(Blackthorn City, Underwater Johto)ice
PWR85ACC90PP10Tutor
Icicles are dropped on the foe. It may also make the foe flinch.
Rapid Spin(Goldenrod Dept.)normal
PWR50ACC100PP40Tutor
An attack that frees the user from Bind, Wrap, Leech Seed and Entry hazards.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Kabuto. Use these types to counter it effectively.

Resistances & Immunities

Types that Kabuto resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Kabuto differs across the games we cover →

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