Accent Image to accompany hero

Ho-Ohin Pokémon Crystal Advance Redux

fireflying

Pokédex Entry

Rainbow Pokémon

A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.

Ho-Oh in Pokémon Crystal Advance Redux

Ho-Oh is #250 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FireFlying
Dex
#250
Abilities
Pressure(Primary)

Foe's PP usage is doubled.

Regenerator(Secondary)

Heals 1/3 max HP upon switching out.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Slowest (40 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
220
EV Yield
3 SpecialDefense
Wild Held Items
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground

Evolution Chain

How to Obtain

There's a one-time encounter in Tin Tower at level 50.

LocationLevelMethodFormHeld ItemPrerequisite
Tin TowerLv. 50legendary---

Level Up Moves (22)

Weather BallLevel: 1normal
PWR50ACC100PP10
An attack that varies in power and type depending on the weather.
DefogLevel: 1flying
PWR0ACC0PP20
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Mystical FireLevel: 1fire
PWR75ACC100PP10
User attacks with a special, hot fire that lowers the foe's Sp. Atk.
Sunny DayLevel: 6fire
PWR0ACC0PP5
The sun blazes for five turns, powering up Fire-type moves.
Dual WingbeatLevel: 11flying
PWR40ACC90PP10
The user slams the target with its wings. The target is hit twice in a row.
AncientpowerLevel: 16rock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Dragon PulseLevel: 21dragon
PWR90ACC100PP10
The foe is attacked with a shock wave generated by the user's gaping mouth.
ExtrasensoryLevel: 26psychic
PWR80ACC100PP30
The user attacks with an odd power that may make the foe flinch.
MistLevel: 31ice
PWR0ACC0PP30
The ally party is protected by a mist that prevents stat reductions.
Fire BlastLevel: 36fire
PWR120ACC85PP5
The foe is hit with an intense flame. It may leave the target with a burn.
PunishmentLevel: 41dark
PWR0ACC100PP5
The more the foe has raised its stats, the greater the move's power.
SafeguardLevel: 46normal
PWR0ACC0PP25
It protects the user's party from all status problems for five turns.
Sacred FireLevel: 51fire
PWR100ACC95PP5
A mystical and powerful fire attack that may inflict a burn.
RecoverLevel: 56normal
PWR0ACC0PP10
A self-healing move that restores HP by up to half of the user's maximum HP.
FlyLevel: 61flying
PWR90ACC95PP15
A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.
Natural GiftLevel: 66normal
PWR0ACC100PP15
The type and base power of this move is determined by the user's berry.
Calm MindLevel: 71psychic
PWR0ACC0PP20
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
SolarbeamLevel: 76grass
PWR120ACC100PP10
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
DetectLevel: 82fighting
PWR0ACC0PP5
Enables the user to evade all attacks. It may fail if used in succession.
Brave BirdLevel: 88flying
PWR120ACC100PP15
The user tucks in its wings and charges. It also hurts the user.
Future SightLevel: 94psychic
PWR120ACC100PP10
Two turns after this move is used, the foe is attacked psychically.
Sky AttackLevel: 100flying
PWR200ACC90PP5
A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.

TM/HM Moves (34)

Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Calm Mindpsychic
PWR0ACC0PP20TM09
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Roostflying
PWR0ACC0PP10TM31
The user lands and rests its body. It restores half of the user's max HP.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Steel Wingsteel
PWR70ACC90PP25TM47
The foe is hit with wings of steel. It may also raise the user's Defense.
Overheatfire
PWR140ACC90PP5TM48
An intense attack that also sharply reduces the user's Sp. Atk stat.
Flyflying
PWR90ACC95PP15HM02
A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (22)

Earth Power(Route 3)ground
PWR90ACC100PP10Tutor
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Heat Wave(Cinnabar Island)fire
PWR100ACC90PP10Tutor
The user exhales a heated breath to attack. It may also inflict a burn.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Charge Beam(Saffron City)electric
PWR50ACC90PP10Tutor
The user fires a load of electricity that may raise the user's Sp. Atk.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)fire
PWR0ACC85PP15Tutor
A sinister, bluish white flame is shot at the foe to inflict a burn.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Brave Bird(Celadon Dept., Underwater Kanto)flying
PWR120ACC100PP15Tutor
The user tucks in its wings and charges. It also hurts the user.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Ancientpower(Goldenrod Dept., Ruins Of Alph)rock
PWR60ACC100PP5Tutor
An ancient power is used to attack. It may also raise all the user's stats.
Defog(Battle Tower, Slowpoke Well, Underwater Sevii)flying
PWR0ACC0PP20Tutor
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Flare Blitz(Blackthorn City, Cinnabar Island)fire
PWR120ACC100PP15Tutor
A fiery tackle that may leave the foe burned. It also hurts the user a little.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.

Type Summary

4
Weaknesses
6
Resistances
1
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Ho-Oh. Use these types to counter it effectively.

Resistances & Immunities

Types that Ho-Oh resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Ho-Oh differs across the games we cover →

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