Accent Image to accompany hero

Omanytein Pokémon Crystal Advance Redux

rockwater

Pokédex Entry

Spiral Pokémon

A prehistoric Pokémon that lived in the primordial sea, it swims by twisting its 10 tentacles about.

Omanyte in Pokémon Crystal Advance Redux

Omanyte is #138 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its rock/water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
RockWater
Dex
#138
Abilities
Swift Swim(Primary)

Raises Speed by 1 stage in Rain.

Shell Armor(Secondary)

Blocks critical hits.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
water1, water3
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
99
EV Yield
1 Defense
Weak To
electric ×2grass ×4fighting ×2ground ×2
Resists
normal ×0.5fire ×0.25ice ×0.5poison ×0.5flying ×0.5

Evolution Chain

Base form
Level up Omanyte to Lv. 40

How to Obtain

Omanyte appears common in Mt. Ember while fishing with Super Rod, common in Underwater Sevii while surfing, and in Underwater Johto (very rare), among one other area. Wild ones range from level 20 to 54.

Wild Encounters (4)

Level Up Moves (22)

ConstrictLevel: 1normal
PWR10ACC100PP35
The foe is attacked with long tentacles or vines. It may lower Speed.
Mud SportLevel: 1ground
PWR0ACC0PP15
Weakens Electric- type attacks while the user is in the battle.
WithdrawLevel: 3water
PWR0ACC0PP40
The user withdraws its body in its hard shell, raising its Defense stat.
BubbleLevel: 5water
PWR30ACC100PP30
A spray of bubbles hits the foe. It may lower the foe's Speed stat.
BiteLevel: 7dark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
Water GunLevel: 10water
PWR40ACC100PP25
The foe is struck with a lot of water expelled forcibly from the mouth.
Defense CurlLevel: 13normal
PWR0ACC0PP40
The user curls up to conceal weak spots and raise its Defense stat.
RolloutLevel: 13rock
PWR30ACC90PP20
A 5-turn rolling attack that becomes stronger each time it hits.
Ice BallLevel: 13ice
PWR30ACC90PP20
A 5-turn rolling attack that becomes stronger each time it rolls.
LeerLevel: 16normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
Mud ShotLevel: 20ground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
BrineLevel: 23water
PWR65ACC100PP10
If the foe's HP is down to half, this attack does double damage.
ProtectLevel: 27normal
PWR0ACC0PP10
Enables the user to evade all attacks. It may fail if used in succession.
AncientpowerLevel: 30rock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Icicle SpearLevel: 34ice
PWR25ACC100PP30
Sharp icicles are fired at the foe. It strikes two to five times.
TickleLevel: 37normal
PWR0ACC100PP20
The foe is made to laugh, reducing its Attack and Defense stats.
Rock BlastLevel: 41rock
PWR25ACC90PP10
The user hurls two to five hard rocks at the foe to attack.
Shell SmashLevel: 45normal
PWR0ACC0PP15
Raises the user's offensive stats, at the cost of its defensive stats.
Gyro BallLevel: 49steel
PWR1ACC100PP5
A high-speed spin. The slower the user is than the foe, the greater the damage.
Ice BeamLevel: 53ice
PWR95ACC100PP10
The foe is struck with an icy beam. It may leave the foe frostbitten.
Earth PowerLevel: 56ground
PWR90ACC100PP10
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Hydro PumpLevel: 60water
PWR120ACC80PP5
A high volume of water is blasted at the foe under great pressure.

Egg Moves (12)

Aurora Beamice
PWR65ACC100PP20
A rainbow-colored attack beam. It may lower the foe's Attack stat.
Bubblebeamwater
PWR65ACC100PP20
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Hazeice
PWR0ACC0PP30
Eliminates all stat changes among all Pokémon engaged in battle.
Knock Offdark
PWR65ACC100PP20
Knocks down the foe's held item to prevent its use during the battle.
Muddy Waterwater
PWR95ACC85PP10
The user attacks with muddy water. It may also lower the foe's accuracy.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Rock Sliderock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
Slamnormal
PWR80ACC75PP20
The foe is struck with a long tail, vines, etc.
Spikesground
PWR0ACC0PP20
A trap of spikes is laid around the foe's party to hurt foes switching in.
Supersonicnormal
PWR0ACC55PP20
The user generates odd sound waves. It may confuse the foe.
Toxic Spikespoison
PWR0ACC0PP20
Poisoned spikes are laid around the enemy to Poison foes switching in.
Wring Outnormal
PWR0ACC100PP5
The user wrings the foe. The more HP the foe has, the stronger this move.

TM/HM Moves (23)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Snowscapeice
PWR0ACC0PP10TM16
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Freezy Frostice
PWR0ACC85PP15TM50
A Chilling blast that will cause foes to become frostbitten.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.
Waterfallwater
PWR80ACC100PP15HM08
Charges the target with speed to climb Waterfalls. Might make the foe Flinch.

Move Tutor Moves (15)

Earth Power(Route 3)ground
PWR90ACC100PP10Tutor
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Gyro Ball(Olivine City, Underwater Sevii)steel
PWR1ACC100PP5Tutor
A high-speed spin. The slower the user is than the foe, the greater the damage.
Brine(Mahogany Town)water
PWR65ACC100PP10Tutor
If the foe's HP is down to half, this attack does double damage.
Muddy Water(Cerulean City)water
PWR95ACC85PP10Tutor
The user attacks with muddy water. It may also lower the foe's accuracy.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Hydro Pump(Celadon Dept., Whirl Islands)water
PWR120ACC80PP5Tutor
A high volume of water is blasted at the foe under great pressure.
Ancientpower(Goldenrod Dept., Ruins Of Alph)rock
PWR60ACC100PP5Tutor
An ancient power is used to attack. It may also raise all the user's stats.
Rock Climb(Battle Tower, Celadon Dept.)normal
PWR90ACC85PP20Tutor
A charging attack that may confuse the foe. May use to reach new areas.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Icicle Crash(Blackthorn City, Underwater Johto)ice
PWR85ACC90PP10Tutor
Icicles are dropped on the foe. It may also make the foe flinch.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Omanyte. Use these types to counter it effectively.

Resistances & Immunities

Types that Omanyte resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Omanyte differs across the games we cover →

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