Same name in this game
Growlithe is the name this game gives to more than one species. Growlithe #058. The number after each name is the game's own regional dex entry.
Growlithe #058in Pokémon Crystal Advance Redux
Pokédex Entry
Scout Pokémon
It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.
Growlithe #058 in Pokémon Crystal Advance Redux
Growlithe #058 is #586 in Crystal Advance Redux's regional Pokédex. This page covers its fire/rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Lowers the foe's Attack.
Prevents recoil damage.
Evolution Chain
How to Obtain
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| RoarLevel: 3Roar | normal | PWR0 | ACC100 | PP20 | ||
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| EmberLevel: 5Ember | fire | PWR40 | ACC100 | PP25 | ||
| The foe is attacked with small flames. The foe may suffer a burn. | ||||||
| LeerLevel: 7Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| Double KickLevel: 10Double Kick | fighting | PWR30 | ACC100 | PP30 | ||
| Two legs are used to quickly kick the foe twice in one turn. | ||||||
| Rock ThrowLevel: 14Rock Throw | rock | PWR50 | ACC90 | PP15 | ||
| The foe is attacked with a shower of small, easily thrown rocks. | ||||||
| Flame ChargeLevel: 17Flame Charge | fire | PWR50 | ACC100 | PP20 | ||
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| HowlLevel: 20Howl | normal | PWR0 | ACC0 | PP40 | ||
| The user howls to raise its spirit and boost its Attack stat. | ||||||
| SnarlLevel: 20Snarl | dark | PWR55 | ACC95 | PP15 | ||
| The user barks menacingly. It also lowers the foe's Sp. Atk. | ||||||
| Rock SlideLevel: 22Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| Morning SunLevel: 25Morning Sun | normal | PWR0 | ACC0 | PP5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. | ||||||
| Fire FangLevel: 28Fire Fang | fire | PWR65 | ACC95 | PP15 | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| Take DownLevel: 31Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless, full- body charge attack that also hurts the user a little. | ||||||
| AgilityLevel: 34Agility | psychic | PWR0 | ACC0 | PP30 | ||
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CrunchLevel: 37Crunch | dark | PWR80 | ACC100 | PP15 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| FlamethrowerLevel: 41Flamethrower | fire | PWR95 | ACC100 | PP15 | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| Wild ChargeLevel: 45Wild Charge | electric | PWR90 | ACC100 | PP15 | ||
| The user throws an electrified tackle. It hurts the user a little. | ||||||
| Play RoughLevel: 49Play Rough | fairy | PWR90 | ACC90 | PP10 | ||
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Close CombatLevel: 54Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| The foe is fought up close. This cuts the user's Defense and Sp. Def. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CovetCovet | normal | PWR60 | ACC100 | PP40 | |
| A cutely executed attack that also steals the foe's hold item. | |||||
| DigDig | ground | PWR80 | ACC100 | PP10 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | |||||
| Double KickDouble Kick | fighting | PWR30 | ACC100 | PP30 | |
| Two legs are used to quickly kick the foe twice in one turn. | |||||
| Double-EdgeDouble-Edge | normal | PWR120 | ACC100 | PP15 | |
| A reckless, life- risking tackle that also hurts the user a little. | |||||
| Head SmashHead Smash | rock | PWR150 | ACC80 | PP5 | |
| A reckless, life- risking tackle that also hurts the user terribly. | |||||
| Morning SunMorning Sun | normal | PWR0 | ACC0 | PP5 | |
| Restores the user's HP. The amount of HP regained varies with the weather. | |||||
| Sacred FireSacred Fire | fire | PWR100 | ACC95 | PP5 | |
| A mystical and powerful fire attack that may inflict a burn. | |||||
| ThrashThrash | normal | PWR120 | ACC100 | PP20 | |
| The user rampages about for two to three turns, then becomes confused. | |||||
TM/HM Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | TM21TM21 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Fire BlastFire Blast | fire | PWR120 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| OverheatOverheat | fire | PWR140 | ACC90 | PP5 | TM48TM48 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Heat Wave(Cinnabar Island)Heat Wave | fire | PWR100 | ACC90 | PP10 | TutorTutor | ||
| The user exhales a heated breath to attack. It may also inflict a burn. | |||||||
| Aerial Ace(Pallet Town)Aerial Ace | flying | PWR60 | ACC0 | PP20 | TutorTutor | ||
| An extremely fast attack against one target. It can't be evaded. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| Flamethrower(Celadon City)Flamethrower | fire | PWR95 | ACC100 | PP15 | TutorTutor | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Dragon Pulse(Blackthorn City)Dragon Pulse | dragon | PWR90 | ACC100 | PP10 | TutorTutor | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||
| Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)Will-O-Wisp | fire | PWR0 | ACC85 | PP15 | TutorTutor | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | |||||||
| Power Gem(Pewter City)Power Gem | rock | PWR80 | ACC100 | PP20 | TutorTutor | ||
| The user attacks with a ray of light that sparkles like gemstones. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Outrage(Celadon Dept.)Outrage | dragon | PWR120 | ACC100 | PP15 | TutorTutor | ||
| The user thrashes about for two to three turns, then becomes confused. | |||||||
| Thunder Fang(Battle Tower, Ecruteak City)Thunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or paralyze it. | |||||||
| Fire Fang(Battle Tower, Ecruteak City)Fire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||||
| Rock Climb(Battle Tower, Celadon Dept.)Rock Climb | normal | PWR90 | ACC85 | PP20 | TutorTutor | ||
| A charging attack that may confuse the foe. May use to reach new areas. | |||||||
| Smart Strike(Celadon Dept., Mt. Moon)Smart Strike | steel | PWR70 | ACC0 | PP10 | TutorTutor | ||
| The user stabs the target with a sharp horn. This attack never misses. | |||||||
| Close Combat(Celadon Dept., Underwater Sevii)Close Combat | fighting | PWR120 | ACC100 | PP5 | TutorTutor | ||
| The foe is fought up close. This cuts the user's Defense and Sp. Def. | |||||||
| Crunch(Blackthorn City)Crunch | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | |||||||
| Agility(Blackthorn City)Agility | psychic | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user relaxes and lightens its body to sharply boost its Speed. | |||||||
| Wild Charge(Blackthorn City)Wild Charge | electric | PWR90 | ACC100 | PP15 | TutorTutor | ||
| The user throws an electrified tackle. It hurts the user a little. | |||||||
| Flare Blitz(Blackthorn City, Cinnabar Island)Flare Blitz | fire | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A fiery tackle that may leave the foe burned. It also hurts the user a little. | |||||||
| Psychic Fangs(Blackthorn City)Psychic Fangs | psychic | PWR85 | ACC100 | PP10 | TutorTutor | ||
| The user bites the target, breaking any barrier with its psychic capabilities. | |||||||
| Iron Head(Blackthorn City)Iron Head | steel | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Growlithe. Use these types to counter it effectively.
Resistances & Immunities
Types that Growlithe resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Growlithe, either offensively or defensively.