Accent Image to accompany hero

Kadabrain Pokémon SoulGold

psychic

Pokédex Entry

Psi Pokémon

It is rumored that a boy with psychic abilities suddenly transformed into Kadabra while he was assisting research into extrasensory powers.

Kadabra in Pokémon SoulGold

Kadabra is #64 in the Pokédex for Pokémon SoulGold. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Psychic
Dex
#064
Abilities
Synchronize(Primary)

Passes on status problems.

Inner Focus(Secondary)

Prevents flinching.

Magic Guard(Hidden)

Only damaged by attacks.

Growth Rate
mediumslow
Gender Ratio
75% Male, 25% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
100
pokeball
Poké Ball9.5%
greatball
Great Ball13.4%
ultraball
Ultra Ball16.0%
Base Exp
140
EV Yield
2 SpecialAttack
Wild Held Items
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

Evolution Chain

Base form
Level up Abra to Lv. 16
• Trade Kadabra
• Use Linkingcord on Kadabra

How to Obtain

Kadabra has no wild encounters recorded in this game. Evolve abra to get one.

Level Up Moves (15)

ConfusionLevel: 0psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
ConfusionLevel: 1psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
KinesisLevel: 1psychic
PWR0ACC80PP15
Distracts the foe. May lower accuracy.
DisableLevel: 1normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
TeleportLevel: 1psychic
PWR0ACC0PP20
A psychic move for fleeing from battle instantly.
PsybeamLevel: 5psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
ReflectLevel: 10psychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
Ally SwitchLevel: 15psychic
PWR0ACC0PP15
The user switches places with its partner.
Psycho CutLevel: 20psychic
PWR70ACC100PP20
Tears with psychic blades. High critical-hit ratio.
RecoverLevel: 25normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
PsyshockLevel: 30psychic
PWR80ACC100PP10
Attacks with a psychic wave that does physical damage.
PsychicLevel: 35psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
Role PlayLevel: 40psychic
PWR0ACC0PP10
Mimics the target and copies its Ability.
Future SightLevel: 45psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
Calm MindLevel: 50psychic
PWR0ACC0PP20
Raises Sp. Atk and Sp. Def by focusing the mind.

Egg Moves (13)

Encorenormal
PWR0ACC100PP5
Makes the foe repeat its last move over 3 turns.
Barrierpsychic
PWR0ACC0PP0
Creates a barrier that sharply raises Defense.
Knock Offdark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
Fire Punchfire
PWR75ACC100PP15
A fiery punch that may burn the foe.
Thunder Punchelectric
PWR75ACC100PP15
An electrified punch that may paralyze the foe.
Ice Punchice
PWR75ACC100PP15
An icy punch that may leave the foe with frostbite.freeze the foe.
Power Trickpsychic
PWR0ACC0PP10
The user swaps its Attack and Defense stats.
Guard Swappsychic
PWR0ACC0PP10
Swaps changes to Defense and Sp. Def with the foe.
Skill Swappsychic
PWR0ACC0PP10
The user swaps special abilities with the target.
Guard Splitpsychic
PWR0ACC0PP10
Averages changes to Defense and Sp. Def with the foe.
Psycho Shiftpsychic
PWR0ACC0PP10
Transfers status problems to the foe.
Ally Switchpsychic
PWR0ACC0PP15
The user switches places with its partner.
Psychic Terrainpsychic
PWR0ACC0PP10
The ground turns weird for 5 turns. Blocks priority.

TM/HM Moves (36)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Dazzling Gleamfairy
PWR80ACC100PP10TM99
Damages foes by emitting a bright flash.
Digground
PWR100ACC100PP10TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
PWR0ACC100PP0TM85
An attack that absorbs half the damage inflicted.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Punchfire
PWR75ACC100PP15TM69
A fiery punch that may burn the foe.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Punchice
PWR75ACC100PP15TM100
An icy punch that may leave the foe with frostbite.freeze the foe.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psyshockpsychic
PWR80ACC100PP10TM03
Attacks with a psychic wave that does physical damage.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunder Punchelectric
PWR75ACC100PP15TM63
An electrified punch that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Kadabra. Use these types to counter it effectively.

Resistances & Immunities

Types that Kadabra resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Kadabra differs across the games we cover →

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