Accent Image to accompany hero

Klefkiin Pokémon SoulGold

steelfairy

Pokédex Entry

Key Ring Pokémon

These key collectors threaten any attackers by fiercely jingling their keys at them. It will sneak into people's homes to steal their keys.

Klefki in Pokémon SoulGold

Klefki is #707 in the Pokédex for Pokémon SoulGold. This page covers its steel/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 4 encounter locations.

Type
SteelFairy
Dex
#707
Abilities
Prankster(Primary)

Status moves go first.

Magician(Secondary)

Steals the foe's held item.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
165
EV Yield
1 Defense
Wild Held Items
None
Weak To
fire ×2ground ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5psychic ×0.5bug ×0.25rock ×0.5dark ×0.5fairy ×0.5
Immune To
poisondragon

How to Obtain

Look for Klefki in Kitakami Village (uncommon), and in Kitakami Border (rare). Wild ones range from level 42 to 55.

Wild Encounters (2)

Level Up Moves (14)

AstonishLevel: 1ghost
3010015
An attack that may shock the foe into flinching.
TackleLevel: 4normal
35035
Charges the foe with a full- body tackle.
Fairy WindLevel: 8fairy
4010030
Stirs up a fairy wind to strike the foe.
TormentLevel: 12dark
010015
Torments the foe and stops successive use of a move.
Fairy LockLevel: 16fairy
0010
Locks down the battlefield preventing escape next turn.
Metal SoundLevel: 20steel
08540
Emits a horrible screech that sharply lowers Sp. Def.
Draining KissLevel: 24fairy
5010010
An attack that absorbs over half the damage inflicted.
RecycleLevel: 28normal
0010
Recycles a used item for one more use.
ImprisonLevel: 32psychic
0010
Prevents foes from using moves known by the user.
Flash CannonLevel: 36steel
8010010
Releases a blast of light that may lower Sp. Def.
Play RoughLevel: 40fairy
909010
Plays rough with the foe. May lower Attack.
Magic RoomLevel: 44psychic
0010
Hold items lose their effects for 5 turns.
Foul PlayLevel: 48dark
9510015
The higher the foe's Attack the more damage caused.
Last ResortLevel: 52normal
01005
Can only be used if every other move has been used.

Egg Moves (4)

Switcheroodark
010010
Swaps items with the foe faster than the eye can see.
Thiefdark
01000
While attacking, it may steal the foe's held item.
Lock Onnormal
005
Locks on to the foe to ensure the next move hits.
Iron Defensesteel
0015
Hardens the body's surface to sharply raise Defense.

TM/HM Moves (31)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Cutsteel
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Dazzling Gleamfairy
8010010TM99
Damages foes by emitting a bright flash.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Draining Kissfairy
5010010TM64
An attack that absorbs over half the damage inflicted.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Play Roughfairy
909010TM98
Plays rough with the foe. May lower Attack.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psyshockpsychic
8010010TM03
Attacks with a psychic wave that does physical damage.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.

Type Summary

2
Weaknesses
9
Resistances
2
Immunities
5
Neutral

Weaknesses

Types that deal increased damage to Klefki. Use these types to counter it effectively.

Resistances & Immunities

Types that Klefki resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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