Marillin Pokémon SoulGold
Pokédex Entry
Aqua Mouse Pokémon
Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance.
Marill in Pokémon SoulGold
Marill is #183 in the Pokédex for Pokémon SoulGold. This page covers its water/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 16 encounter locations.
Heat-and-cold protection.
Raises Attack.
Grass increases Attack.
Evolution Chain
How to Obtain
Wild Encounters (12)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Helping HandLevel: 1Helping Hand | normal | 0 | 0 | 20 | ||
| Boosts the power of ally recipient's moves. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | 0 | 100 | 30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| Water GunLevel: 1Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| RolloutLevel: 1Rollout | rock | 30 | 90 | 20 | ||
| An attack lasting 5 turns with rising intensity. | ||||||
| Defense CurlLevel: 1Defense Curl | normal | 0 | 0 | 40 | ||
| Curls up to conceal weak spots and raise Defense. | ||||||
| Bubble BeamLevel: 6Bubble Beam | water | 65 | 100 | 20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| CharmLevel: 9Charm | fairy | 0 | 100 | 20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| SlamLevel: 12Slam | normal | 80 | 75 | 20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| BounceLevel: 15Bounce | flying | 85 | 85 | 5 | ||
| Bounces up, then down the next turn. May paralyze. | ||||||
| Aqua TailLevel: 19Aqua Tail | water | 90 | 90 | 10 | ||
| The user swings its tail like a wave to attack. | ||||||
| Play RoughLevel: 21Play Rough | fairy | 90 | 90 | 10 | ||
| Plays rough with the foe. May lower Attack. | ||||||
| Aqua RingLevel: 24Aqua Ring | water | 0 | 0 | 20 | ||
| Forms a veil of water that restores HP. | ||||||
| Rain DanceLevel: 27Rain Dance | water | 0 | 0 | 5 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Hydro PumpLevel: 30Hydro Pump | water | 0 | 80 | 5 | ||
| Blasts water at high power to strike the foe. | ||||||
| Double EdgeLevel: 33Double Edge | normal | 0 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| SuperpowerLevel: 36Superpower | fighting | 120 | 100 | 5 | ||
| Boosts strength sharply, but lowers abilities. |
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| PresentPresent | normal | 1 | 90 | 15 | |
| A gift in the form of a bomb. May restore HP. | |||||
| AmnesiaAmnesia | psychic | 0 | 0 | 20 | |
| Forgets about something and sharply raises Sp. Def. | |||||
| Future SightFuture Sight | psychic | 80 | 0 | 0 | |
| Heightens inner power to strike 2 turns later. | |||||
| Belly DrumBelly Drum | normal | 0 | 0 | 10 | |
| Maximizes Attack while sacrificing half of max HP. | |||||
| Perish SongPerish Song | normal | 0 | 0 | 5 | |
| Any Pokémon hearing this song faints in 3 turns. | |||||
| SupersonicSupersonic | normal | 0 | 55 | 20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| Aqua JetAqua Jet | water | 40 | 100 | 20 | |
| Strikes first by dashing at the foe at a high speed. | |||||
| SuperpowerSuperpower | fighting | 120 | 100 | 5 | |
| Boosts strength sharply, but lowers abilities. | |||||
| RefreshRefresh | normal | 0 | 0 | 20 | |
| Heals poisoning, paralysis, or a burn. | |||||
| Body SlamBody Slam | normal | 85 | 100 | 15 | |
| A full-body slam that may cause paralysis. | |||||
| Water SportWater Sport | water | 0 | 0 | 15 | |
| The user becomes soaked to weaken all Fire moves. | |||||
| Muddy WaterMuddy Water | water | 0 | 85 | 10 | |
| Attacks with muddy water. May lower accuracy. | |||||
| CamouflageCamouflage | normal | 0 | 0 | 20 | |
| Alters the Pokémon's type depending on the location. |
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Brutal SwingBrutal Swing | dark | 60 | 100 | 20 | TM59TM59 | |
| Violently swings around to hurt everyone nearby. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM78TM78 | |
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM77TM77 | |
| Digs underground the first turn and strikes next turn. | ||||||
| DiveDive | water | 0 | 100 | 10 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Draining KissDraining Kiss | fairy | 50 | 100 | 10 | TM64TM64 | |
| An attack that absorbs over half the damage inflicted. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TM100TM100 | |
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| Ice SpinnerIce Spinner | ice | 80 | 100 | 15 | TM94TM94 | |
| Ice-covered feet hit a foe and destroy the terrain. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Play RoughPlay Rough | fairy | 90 | 90 | 10 | TM98TM98 | |
| Plays rough with the foe. May lower Attack. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| ScaldScald | water | 80 | 100 | 15 | TM55TM55 | |
| Shoots boiling water at the foe. May inflict a burn. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | 0 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| TrailblazeTrailblaze | grass | 50 | 100 | 20 | TM60TM60 | |
| The user attacks suddenly, raising its Speed. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM88TM88 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | 0 | 0 | 15 | HM10HM10 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| Work UpWork Up | normal | 0 | 0 | 30 | TM01TM01 | |
| The user is roused. Ups Attack and Sp. Atk. |
Type Summary
Weaknesses
Types that deal increased damage to Marill. Use these types to counter it effectively.
Resistances & Immunities
Types that Marill resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Marill, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.