Dianciein Pokémon SoulGold
Pokédex Entry
Jewel Pokémon
A sudden transformation of Carbink, its pink, glimmering body is said to be the loveliest sight in the whole world. It creates diamonds between its hands.
Diancie in Pokémon SoulGold
Diancie is #719 in the Pokédex for Pokémon SoulGold. This page covers its rock/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Prevents ability reduction.
Evolution Chain
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| HardenLevel: 1Harden | normal | 0 | 0 | 30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Diamond StormLevel: 1Diamond Storm | rock | 100 | 95 | 5 | ||
| Whips up a storm of diamonds. May up Defense. | ||||||
| Guard SplitLevel: 7Guard Split | psychic | 0 | 0 | 10 | ||
| Averages changes to Defense and Sp. Def with the foe. | ||||||
| Smack DownLevel: 14Smack Down | rock | 50 | 100 | 15 | ||
| Throws a rock to knock the foe down to the ground. | ||||||
| FlailLevel: 21Flail | normal | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Ancient PowerLevel: 28Ancient Power | rock | 60 | 100 | 5 | ||
| An attack that may raise all stats. | ||||||
| Rock PolishLevel: 35Rock Polish | rock | 0 | 0 | 20 | ||
| Polishes the body to sharply raise Speed. | ||||||
| Light ScreenLevel: 42Light Screen | psychic | 0 | 0 | 30 | ||
| Wall of light cuts special damage for 5 turns. | ||||||
| Rock SlideLevel: 49Rock Slide | rock | 75 | 90 | 10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| Skill SwapLevel: 56Skill Swap | psychic | 0 | 0 | 10 | ||
| The user swaps special abilities with the target. | ||||||
| Power GemLevel: 63Power Gem | rock | 0 | 100 | 20 | ||
| Attacks with rays of light that sparkle like diamonds. | ||||||
| Stealth RockLevel: 70Stealth Rock | rock | 0 | 0 | 20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| MoonblastLevel: 77Moonblast | fairy | 95 | 100 | 15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Stone EdgeLevel: 84Stone Edge | rock | 100 | 80 | 5 | ||
| Stabs the foe with stones. High critical-hit ratio. |
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM78TM78 | |
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Dazzling GleamDazzling Gleam | fairy | 80 | 100 | 10 | TM99TM99 | |
| Damages foes by emitting a bright flash. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Draining KissDraining Kiss | fairy | 50 | 100 | 10 | TM64TM64 | |
| An attack that absorbs over half the damage inflicted. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Nature PowerNature Power | normal | 1 | 0 | 20 | TM96TM96 | |
| The type of attack varies depending on the location. | ||||||
| Play RoughPlay Rough | fairy | 90 | 90 | 10 | TM98TM98 | |
| Plays rough with the foe. May lower Attack. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| PsyshockPsyshock | psychic | 80 | 100 | 10 | TM03TM03 | |
| Attacks with a psychic wave that does physical damage. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Smack DownSmack Down | rock | 50 | 100 | 15 | TM23TM23 | |
| Throws a rock to knock the foe down to the ground. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | 0 | 0 | 5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. |
Type Summary
Weaknesses
Types that deal increased damage to Diancie. Use these types to counter it effectively.
Resistances & Immunities
Types that Diancie resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Diancie, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.