Accent Image to accompany hero

Amaurain Pokémon SoulGold

rockice

Pokédex Entry

Tundra Pokémon

This ancient Pokémon was restored from part of its body that had been frozen in ice for over 100 million years. It lived in a cold land where there were no predators.

Amaura in Pokémon SoulGold

Amaura is #698 in the Pokédex for Pokémon SoulGold. This page covers its rock/ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
RockIce
Dex
#698
Abilities
Refrigerate(Primary)

Normal moves become Ice.

Snow Warning(Secondary)

Summons hail in battle.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
72
EV Yield
1 Hp
Wild Held Items
None
Weak To
water ×2grass ×2fighting ×4ground ×2rock ×2steel ×4
Resists
normal ×0.5ice ×0.5poison ×0.5flying ×0.5

How to Obtain

Amaura isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

Powder SnowLevel: 1ice
4010025
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
EncoreLevel: 4normal
01005
Makes the foe repeat its last move over 3 turns.
Ancient PowerLevel: 8rock
601005
An attack that may raise all stats.
Icy WindLevel: 12ice
559515
A chilling attack that lowers the foe's Speed.
RoundLevel: 16normal
6010015
A song that inflicts damage. Others can join in too.
MistLevel: 20ice
0030
Creates a mist that stops reduction of stats.
Aurora BeamLevel: 24ice
6510020
Fires a rainbow-colored beam that may lower Attack.
Thunder WaveLevel: 28electric
0020
A weak jolt of electricity that paralyzes the foe.
Nature PowerLevel: 32normal
1020
The type of attack varies depending on the location.
Freeze DryLevel: 36ice
7010020
Super effective on Water- types. May cause frostbite.types. May cause freezing.
Ice BeamLevel: 40ice
010010
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light ScreenLevel: 44psychic
0030
Wall of light cuts special damage for 5 turns.
HailLevel: 48ice
0010
Summons a hailstorm that strikes every turn.
BlizzardLevel: 52ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper BeamLevel: 56normal
150905
Leaves the user immobile if target is not KO'd.

Egg Moves (5)

Hazeice
0030
Creates a black haze that eliminates all stat changes.
Barrierpsychic
000
Creates a barrier that sharply raises Defense.
Mirror Coatpsychic
110020
Counters the foe's special attack at double the power.
Magnet Riseelectric
0010
The user levitates with electromagnetism.
Dischargeelectric
8010015
Zaps all other {PKMN} with electricity. May paralyze.

TM/HM Moves (38)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Aurora Veilice
0020TM70
Weakens all attacks, but only usable with hail.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Taildragon
609010TM82
Knocks foe away to switch it out or end wild battle.
Echoed Voicenormal
4010015TM49
Does more damage every turn it is used.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Frost Breathice
09010TM79
This attack always results in a critical hit.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Nature Powernormal
1020TM96
The type of attack varies depending on the location.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

6
Weaknesses
4
Resistances
0
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Amaura. Use these types to counter it effectively.

Resistances & Immunities

Types that Amaura resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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