Accent Image to accompany hero

Dragonairin Pokémon SoulGold

dragon

Pokédex Entry

Dragon Pokémon

A Dragonair stores an enormous amount of energy inside its body. It is said to alter the weather around it by loosing energy from the crystals on its neck and tail.

Dragonair in Pokémon SoulGold

Dragonair is #148 in the Pokédex for Pokémon SoulGold. This page covers its dragon typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
Dragon
Dex
#148
Abilities
Shed Skin(Primary)

Heals the body by shedding.

Marvel Scale(Secondary)

Ups Defense if suffering.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
147
EV Yield
2 Attack
Wild Held Items
Weak To
ice ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5electric ×0.5grass ×0.5

How to Obtain

You can catch Dragonair common in Route 45 while fishing with Super Rod, and in Dragon's Den while fishing with Super Rod (very rare). Wild ones range from level 10 to 55.

Wild Encounters (2)

Level Up Moves (14)

WrapLevel: 1normal
15020
Wraps and squeezes the foe times with vines, etc.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Thunder WaveLevel: 1electric
0020
A weak jolt of electricity that paralyzes the foe.
TwisterLevel: 1dragon
4010020
Whips up a vicious twister to tear at foes. May flinch.
Dragon TailLevel: 15dragon
609010
Knocks foe away to switch it out or end wild battle.
AgilityLevel: 20psychic
0030
Relaxes the body to sharply boost Speed.
SlamLevel: 25normal
807520
Slams the foe with a long tail, vine, etc.
Aqua TailLevel: 33water
909010
The user swings its tail like a wave to attack.
Dragon RushLevel: 39dragon
1007510
Tackles the foe with menace. May cause flinching.
SafeguardLevel: 46normal
0025
Protects allies from status problems for 5 turns.
Rain DanceLevel: 53water
005
Boosts the power of Water- type moves for 5 turns.
Dragon DanceLevel: 60dragon
0020
A mystical dance that ups Attack and Speed.
OutrageLevel: 67dragon
01000
A rampage of 2 to 3 turns that confuses the user.
Hyper BeamLevel: 74normal
150905
Leaves the user immobile if target is not KO'd.

Egg Moves (11)

Mistice
0030
Creates a mist that stops reduction of stats.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Supersonicnormal
05520
Emits bizarre sound waves that may confuse the foe.
Dragon Breathdragon
6010020
Strikes the foe with a blast of breath. May paralyze.
Dragon Dancedragon
0020
A mystical dance that ups Attack and Speed.
Dragon Rushdragon
1007510
Tackles the foe with menace. May cause flinching.
Extreme Speednormal
801005
An extremely fast and powerful attack.
Water Pulsewater
6010020
Attacks with ultrasonic waves. May confuse the foe.
Aqua Jetwater
4010020
Strikes first by dashing at the foe at a high speed.
Dragon Pulsedragon
010010
Generates a shock wave to damage the foe.
Iron Tailsteel
1007515
Attacks with a rock-hard tail. May lower Defense.

TM/HM Moves (32)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brutal Swingdark
6010020TM59
Violently swings around to hurt everyone nearby.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Taildragon
609010TM82
Knocks foe away to switch it out or end wild battle.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM10
Traps and hurts the foe in a whirlpool for turns.

Type Summary

3
Weaknesses
4
Resistances
0
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Dragonair. Use these types to counter it effectively.

Resistances & Immunities

Types that Dragonair resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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