Accent Image to accompany hero

Swinubin Pokémon SoulGold

iceground

Pokédex Entry

Pig Pokémon

It roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under dried grass. It occasionally roots out hot springs.

Swinub in Pokémon SoulGold

Swinub is #220 in the Pokédex for Pokémon SoulGold. This page covers its ice/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 20 encounter locations.

Type
IceGround
Dex
#220
Abilities
Oblivious(Primary)

Prevents attraction.

Snow Cloak(Secondary)

Ups evasion in Hail or Snow.

Thick Fat(Hidden)

Heat-and-cold protection.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
50
EV Yield
1 Attack
Wild Held Items
None
Weak To
fire ×2water ×2grass ×2fighting ×2steel ×2
Resists
poison ×0.5
Immune To
electric

How to Obtain

Look for Swinub in Ice Path 1F (uncommon), in Ice Path B1F (uncommon), and in Ice Path B2F (uncommon), among two other areas. Wild ones range from level 30 to 40.

Wild Encounters (5)

Level Up Moves (12)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Mud SlapLevel: 1ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
Powder SnowLevel: 5ice
4010025
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
FlailLevel: 10normal
110015
Inflicts more damage when the user's HP is down.
Ice ShardLevel: 15ice
4010030
Hurls a chunk of ice that always strikes first.
MistLevel: 20ice
0030
Creates a mist that stops reduction of stats.
EndureLevel: 25normal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Icy WindLevel: 30ice
559515
A chilling attack that lowers the foe's Speed.
AmnesiaLevel: 35psychic
0020
Forgets about something and sharply raises Sp. Def.
Take DownLevel: 40normal
908520
A reckless charge attack that also hurts the user.
EarthquakeLevel: 45ground
10010010
A powerful quake that hits all other Pokémon.
BlizzardLevel: 50ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.

Egg Moves (13)

Take Downnormal
908520
A reckless charge attack that also hurts the user.
Bitedark
6010025
Bites with vicious fangs. May cause flinching.
Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Ancient Powerrock
601005
An attack that may raise all stats.
Mud Shotground
559515
Hurls mud at the foe and reduces Speed.
Icicle Spearice
010030
Attacks the foe by firing 2 to 5 icicles in a row.
Double Edgenormal
010015
A life-risking tackle that also hurts the user.
Fissureground
1305
A one-hit KO move that drops the foe in a fissure.
Curseghost
0010
A move that functions differently for GHOSTS.
Avalancheice
6010010
An attack that moves last and gains power if hit.
Stealth Rockrock
0020
Sets floating stones that hurt a foe switching in.
Icicle Crashice
859010
Drops large icicles on the foe. May cause flinching.
Freeze Dryice
7010020
Super effective on Water- types. May cause frostbite.types. May cause freezing.

TM/HM Moves (28)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Smack Downrock
5010015TM23
Throws a rock to knock the foe down to the ground.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
5010020TM60
The user attacks suddenly, raising its Speed.

Type Summary

5
Weaknesses
1
Resistances
1
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Swinub. Use these types to counter it effectively.

Resistances & Immunities

Types that Swinub resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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