Accent Image to accompany hero

Swinubin Pokémon Crystal Advance Redux

iceground

Pokédex Entry

Pig Pokémon

If it smells something enticing, it dashes off headlong to find the source of the aroma.

Swinub in Pokémon Crystal Advance Redux

Swinub is #220 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its ice/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
IceGround
Dex
#220
Abilities
Thick Fat(Primary)

Resists Fire and Ice damage by 50%.

Snow Cloak(Secondary)

Ups evasion by 1 stage in a snowstorm.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
78
EV Yield
1 Attack
Weak To
fire ×2water ×2grass ×2fighting ×2steel ×2
Resists
poison ×0.5
Immune To
electric

Evolution Chain

Base form
Level up Swinub to Lv. 33
Level up Piloswine knowing Ancientpower

How to Obtain

Look for Swinub in Cinnabar Island (uncommon), in Icefall Cave (uncommon), and in Ice Path (uncommon), among one other area. Wild ones range from level 22 to 36.

Wild Encounters (4)

Level Up Moves (17)

TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
Odor SleuthLevel: 3normal
PWR0ACC0PP40
Completely negates the foe's efforts to heighten its ability to evade.
Powder SnowLevel: 5ice
PWR40ACC100PP25
Blasts the foe with a snowy gust. It may leave the foe frostbitten.
Mud-SlapLevel: 7ground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
EndureLevel: 10normal
PWR0ACC0PP10
The user endures any hit with 1 HP left. It may fail if used in succession.
SnowscapeLevel: 13ice
PWR0ACC0PP10
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Ice ShardLevel: 16ice
PWR40ACC100PP30
The user hurls chunks of ice that are certain to strike first.
BulldozeLevel: 20ground
PWR60ACC100PP20
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Rock TombLevel: 23rock
PWR60ACC95PP10
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Stealth RockLevel: 26rock
PWR0ACC0PP20
Levitating rocks are laid around the foe's party to hurt foes switching in.
AvalancheLevel: 28ice
PWR60ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
Take DownLevel: 31normal
PWR90ACC85PP20
A reckless, full- body charge attack that also hurts the user a little.
DigLevel: 35ground
PWR80ACC100PP10
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
MistLevel: 39ice
PWR0ACC0PP30
The ally party is protected by a mist that prevents stat reductions.
Icicle CrashLevel: 43ice
PWR85ACC90PP10
Icicles are dropped on the foe. It may also make the foe flinch.
EarthquakeLevel: 47ground
PWR100ACC100PP10
An earthquake that strikes all Pokémon in battle excluding the user.
AmnesiaLevel: 50psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.

Egg Moves (12)

Ancientpowerrock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Bitedark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
Body Slamnormal
PWR85ACC100PP15
The user drops its full body on the foe. It may leave the foe paralyzed.
Curseghost
PWR0ACC0PP10
A move that works differently for the Ghost type and all the other types.
Double-Edgenormal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
Fissureground
PWR1ACC30PP5
The foe is dropped into a fissure. The foe faints if it hits.
Icicle Spearice
PWR25ACC100PP30
Sharp icicles are fired at the foe. It strikes two to five times.
Light Screenpsychic
PWR0ACC0PP30
A wall of light cuts damage from Special attacks for five turns.
Mud Shotground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Rock Sliderock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
Take Downnormal
PWR90ACC85PP20
A reckless, full- body charge attack that also hurts the user a little.

TM/HM Moves (23)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Snowscapeice
PWR0ACC0PP10TM16
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Freezy Frostice
PWR0ACC85PP15TM50
A Chilling blast that will cause foes to become frostbitten.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (16)

Earth Power(Route 3)ground
PWR90ACC100PP10Tutor
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Amnesia(Goldenrod Dept., Underwater Johto)psychic
PWR0ACC0PP20Tutor
Forgets about something and sharply raises Sp. Def.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Superpower(Celadon Dept.)fighting
PWR120ACC100PP5Tutor
A powerful attack, but it also lowers the user's Attack and Defense stats.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Ice Fang(Battle Tower, Crystal Cavern, Ecruteak City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Ancientpower(Goldenrod Dept., Ruins Of Alph)rock
PWR60ACC100PP5Tutor
An ancient power is used to attack. It may also raise all the user's stats.
Icicle Crash(Blackthorn City, Underwater Johto)ice
PWR85ACC90PP10Tutor
Icicles are dropped on the foe. It may also make the foe flinch.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.

Type Summary

5
Weaknesses
1
Resistances
1
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Swinub. Use these types to counter it effectively.

Resistances & Immunities

Types that Swinub resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Swinub differs across the games we cover →

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