Accent Image to accompany hero

Moltresin Pokémon Modern Emerald

fireflying

Pokédex Entry

Flame Pokémon

Moltres is a legendary bird Pokémon that can control fire. If injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.

Moltres in Pokémon Modern Emerald

Moltres is #146 in the Pokédex for Pokémon Modern Emerald. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FireFlying
Dex
#146
Abilities

Burns the foe on contact.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
217
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground

How to Obtain

Moltres has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (14)

Wing AttackLevel: 1flying
PWR60ACC100PP35
Strikes the foe with wings spread wide.
EmberLevel: 1fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foe with a leer to lower Defense.
GustLevel: 1flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Fire SpinLevel: 13fire
PWR35ACC95PP15
Traps the foe in a ring of fire for 2 to 5 turns.
AgilityLevel: 25psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Ancient PowerLevel: 29rock
PWR60ACC100PP5
An attack that may raise all stats.
EndureLevel: 37normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
FlamethrowerLevel: 49fire
PWR90ACC100PP15
A powerful fire attack that may inflict a burn.
Air SlashLevel: 50flying
PWR75ACC95PP15
Attacks with a blade of air. May cause flinching.
SafeguardLevel: 61normal
PWR0ACC0PP25
A mystical force prevents all status problems.
Heat WaveLevel: 73fire
PWR95ACC90PP10
Exhales a hot breath on the foe. May inflict a burn.
Sunny DayLevel: 80fire
PWR0ACC0PP5
Boosts the power of Fire- type moves for 5 turns.
Sky AttackLevel: 85flying
PWR140ACC90PP5
Searches out weak spots, then strikes the next turn.

TM/HM Moves (22)

Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
PWR0ACC0PP25TM20
A mystical force prevents all status problems.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Overheatfire
PWR130ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Flyflying
PWR80ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.

Move Tutor Moves (9)

Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.

Type Summary

3
Weaknesses
6
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Moltres. Use these types to counter it effectively.

Resistances & Immunities

Types that Moltres resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Moltres differs across the games we cover →

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