Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Seelin Pokémon Modern Emerald

water
Pokemon #86
Type
Water
Dex
#086
Abilities

Heat-and-cold protection.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
100
EV Yield
1 SpecialDefense
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Seel can be found very common in Shoal Cave Low Tide Ice Room Suicune while surfing, common in Shoal Cave Low Tide Entrance Room while surfing, and common in Shoal Cave Low Tide Inner Room while surfing. Wild ones range from level five to 35.

Wild Encounters (3)

Level Up Moves (8)

HeadbuttLevel: 1normal
7010015
A ramming attack that may cause flinching.
GrowlLevel: 9normal
010040
Growls cutely to reduce the foe's Attack.
Icy WindLevel: 17ice
559515
A chilling attack that lowers the foe's Speed.
Aurora BeamLevel: 21ice
6510020
Fires a rainbow-colored beam that may lower Attack.
RestLevel: 29psychic
005
The user sleeps for 2 turns, restoring HP and status.
Take DownLevel: 37normal
908520
A reckless charge attack that also hurts the user.
Ice BeamLevel: 41ice
9010010
Blasts the foe with an icy beam that may freeze it.
SafeguardLevel: 49normal
0025
A mystical force prevents all status problems.

Egg Moves (20)

Lickghost
3010030
Licks with a long tongue to injure. May also paralyze.
Perish Songnormal
005
Any Pokémon hearing this song faints in 3 turns.
Disablenormal
010020
Psychically disables one of the foe's moves.
Signal Beambug
7510015
A strange beam attack that may confuse the foe.
Spit Upnormal
10010010
Releases stockpiled power (the more the better).
Stockpilenormal
0010
Charges up power for up to 3 turns.
Swallownormal
0010
Absorbs stockpiled power and restores HP.
Horn Drillnormal
1305
A one-hit KO attack that uses a horn like a drill.
Slamnormal
807520
Slams the foe with a long tail, vine, etc.
Encorenormal
01005
Makes the foe repeat its last move over 2 to 6 turns.
Fake Outnormal
4010010
A 1st-turn, 1st-strike move that causes flinching.
Icicle Spearice
2010030
Attacks the foe by firing 2 to 5 icicles in a row.
Lickghost
3010030
Licks with a long tongue to injure. May also paralyze.
Perish Songnormal
005
Any Pokémon hearing this song faints in 3 turns.
Disablenormal
010020
Psychically disables one of the foe's moves.
Horn Drillnormal
1305
A one-hit KO attack that uses a horn like a drill.
Slamnormal
807520
Slams the foe with a long tail, vine, etc.
Encorenormal
01005
Makes the foe repeat its last move over 2 to 6 turns.
Fake Outnormal
4010010
A 1st-turn, 1st-strike move that causes flinching.
Icicle Spearice
2010030
Attacks the foe by firing 2 to 5 icicles in a row.

TM/HM Moves (20)

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Ice Beamice
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
110705TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
0025TM20
A mystical force prevents all status problems.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Surfwater
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfallwater
8010015HM07
Charges the foe with speed to climb waterfalls.
Divewater
9010010HM08
Dives underwater the first turn and strikes next turn.

Pokédex Entry

Sea Lion Pokémon

Seel hunt for prey in frigid, ice-covered seas. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head.

Seel in Pokémon Modern Emerald

Seel is #86 in the Pokédex for Pokémon seel. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Use ← → arrow keys to navigate