Seelin Pokémon Orange
Pokédex Entry
Sea Lion Pokémon
The light blue fur that covers it keeps it protected against the cold. It loves icebergfilled oceans.
Seel in Pokémon Pokémon Orange
Seel is #86 in the Pokédex for Pokémon Pokémon Orange. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A full-body charge attack. | ||||||
| BubbleLevel: 1Bubble | water | PWR40 | ACC100 | PP30 | ||
| An attack that may lower SPEED. | ||||||
| GrowlLevel: 4Growl | normal | PWR0 | ACC100 | PP40 | ||
| Reduces the foe's ATTACK. | ||||||
| Water GunLevel: 7Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack. | ||||||
| Icy WindLevel: 10Icy Wind | ice | PWR55 | ACC95 | PP15 | ||
| An icy attack that lowers SPEED. | ||||||
| EncoreLevel: 13Encore | normal | PWR0 | ACC100 | PP5 | ||
| Makes the foe repeat 2-6 times. | ||||||
| HeadbuttLevel: 17Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| An attack that may cause flinching. | ||||||
| RestLevel: 21Rest | psychic | PWR0 | ACC100 | PP10 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Aurora BeamLevel: 24Aurora Beam | ice | PWR65 | ACC100 | PP20 | ||
| An attack that may lower ATTACK. | ||||||
| Body SlamLevel: 28Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| An attack that may cause paralysis. | ||||||
| Water PulseLevel: 31Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| An attack that may confuse the foe. | ||||||
| SafeguardLevel: 33Safeguard | normal | PWR0 | ACC100 | PP25 | ||
| Prevents all status problems. | ||||||
| Ice BeamLevel: 36Ice Beam | ice | PWR90 | ACC100 | PP10 | ||
| An attack that may freeze the foe. | ||||||
| HailLevel: 39Hail | ice | PWR0 | ACC100 | PP10 | ||
| Inflicts damage every turn. | ||||||
| Take DownLevel: 41Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A tackle that also hurts the user. | ||||||
| Hydro PumpLevel: 44Hydro Pump | water | PWR110 | ACC80 | PP10 | ||
| A powerful watertype attack. | ||||||
| BlizzardLevel: 48Blizzard | ice | PWR110 | ACC70 | PP5 | ||
| An attack that may freeze the foe. | ||||||
TM/HM Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | PWR0 | ACC100 | PP10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| WhirlpoolWhirlpool | water | PWR40 | ACC85 | PP15 | TM08TM08 | |
| Traps the foe for 2-5 turns. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| SurfSurf | water | PWR1 | ACC100 | PP20 | HM03HM03 | |
| A strong watertype attack. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| DiveDive | water | PWR90 | ACC100 | PP10 | HM06HM06 | |
| 1st turn: Dive 2nd turn: Attack | ||||||
| WaterfallWaterfall | water | PWR90 | ACC100 | PP15 | HM07HM07 | |
| An aquatic charge attack. | ||||||
Move Tutor Moves (2)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Seel. Use these types to counter it effectively.
Resistances & Immunities
Types that Seel resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Seel, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Seel differs across the games we cover →
seel in 7 gameswaterSame typing and stats as this game
seel in Red++waterSp. Atk 70 +25