Bayleefin Pokémon Modern Emerald
Pokédex Entry
Leaf Pokémon
A Bayleef's neck is ringed by curled-up leaves. Inside each leaf is a small tree shoot. The fragrance of this shoot makes people peppy.
Bayleef in Pokémon Modern Emerald
Bayleef is #153 in the Pokédex for Pokémon Modern Emerald. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Ups Grass moves in a pinch.
Evolution Chain
How to Obtain
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Razor LeafLevel: 1Razor Leaf | grass | PWR55 | ACC95 | PP25 | ||
| Cuts the enemy with leaves. High critical-hit ratio. | ||||||
| ReflectLevel: 1Reflect | psychic | PWR0 | ACC0 | PP20 | ||
| Creates a wall of light that weakens physical attacks. | ||||||
| Razor LeafLevel: 8Razor Leaf | grass | PWR55 | ACC95 | PP25 | ||
| Cuts the enemy with leaves. High critical-hit ratio. | ||||||
| ReflectLevel: 12Reflect | psychic | PWR0 | ACC0 | PP20 | ||
| Creates a wall of light that weakens physical attacks. | ||||||
| Poison PowderLevel: 15Poison Powder | poison | PWR0 | ACC75 | PP35 | ||
| Scatters a toxic powder that may poison the foe. | ||||||
| Sleep PowderLevel: 15Sleep Powder | grass | PWR0 | ACC75 | PP15 | ||
| Scatters a powder that may cause the foe to sleep. | ||||||
| Magical LeafLevel: 22Magical Leaf | grass | PWR60 | ACC0 | PP20 | ||
| Attacks with a strange leaf that cannot be evaded. | ||||||
| SynthesisLevel: 23Synthesis | grass | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Ancient PowerLevel: 26Ancient Power | rock | PWR60 | ACC100 | PP5 | ||
| An attack that may raise all stats. | ||||||
| Body SlamLevel: 31Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Sweet ScentLevel: 32Sweet Scent | normal | PWR0 | ACC100 | PP20 | ||
| Allures the foe to reduce evasiveness. | ||||||
| Light ScreenLevel: 39Light Screen | psychic | PWR0 | ACC0 | PP30 | ||
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| SafeguardLevel: 47Safeguard | normal | PWR0 | ACC0 | PP25 | ||
| A mystical force prevents all status problems. | ||||||
| AromatherapyLevel: 50Aromatherapy | grass | PWR0 | ACC0 | PP5 | ||
| Heals all status problems with a soothing scent. | ||||||
| Solar BeamLevel: 55Solar Beam | grass | PWR120 | ACC100 | PP10 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Vine WhipVine Whip | grass | PWR45 | ACC100 | PP25 | |
| Strikes the foe with slender, whiplike vines. | |||||
| AromatherapyAromatherapy | grass | PWR0 | ACC0 | PP5 | |
| Heals all status problems with a soothing scent. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| Nature PowerNature Power | normal | PWR0 | ACC95 | PP20 | |
| The type of attack varies depending on the location. | |||||
| Leech SeedLeech Seed | grass | PWR0 | ACC90 | PP10 | |
| Plants a seed on the foe to steal HP on every turn. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| An attack that may raise all stats. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| IngrainIngrain | grass | PWR0 | ACC100 | PP20 | |
| Lays roots that restore HP. The user can't switch out. | |||||
| Grass WhistleGrass Whistle | grass | PWR0 | ACC55 | PP15 | |
| Lulls the foe into sleep with a pleasant melody. | |||||
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet SeedBullet Seed | grass | PWR20 | ACC100 | PP30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| An attack that steals half the damage inflicted. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| A mystical force prevents all status problems. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| CutCut | grass | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
Move Tutor Moves (12)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Counter(Battle Frontier Lounge 7)Counter | fighting | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Retaliates any physical hit with double the power. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Fury Cutter(Verdanturf Town Pokemon Center 1F)Fury Cutter | bug | PWR20 | ACC95 | PP20 | TutorTutor | ||
| An attack that intensifies on each successive hit. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Mud Slap(Battle Frontier Lounge 7)Mud Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Swords Dance(Battle Frontier Lounge 7)Swords Dance | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A fighting dance that sharply raises Attack. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Bayleef. Use these types to counter it effectively.
Resistances & Immunities
Types that Bayleef resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Bayleef, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Bayleef differs across the games we cover →
bayleef in 6 gamesgrassSame typing and stats as this game