Accent Image to accompany hero

Salamencein Pokémon Modern Emerald

dragonflying

Pokédex Entry

Dragon Pokémon

After many long years, its cellular structure underwent a sudden mutation to grow wings. When angered, it loses all thought and rampages out of control.

Salamence in Pokémon Modern Emerald

Salamence is #373 in the Pokédex for Pokémon Modern Emerald. This page covers its dragon/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
DragonFlying
Dex
#199 Hoenn Dex · #373 National
Abilities

Lowers the foe's Attack.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
218
EV Yield
3 Attack
Wild Held Items
Weak To
ice ×4rock ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5grass ×0.25fighting ×0.5bug ×0.5
Immune To
ground

How to Obtain

Salamence has no wild encounters recorded in this game. Evolve shelgon or bagon to get one.

Level Up Moves (20)

RageLevel: 1normal
PWR20ACC100PP20
Raises the user's Attack every time it is hit.
BiteLevel: 1dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Shadow ClawLevel: 1ghost
PWR70ACC100PP15
Strikes with a shadow claw. High critical-hit ratio.
HeadbuttLevel: 1normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
BiteLevel: 5dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
LeerLevel: 9normal
PWR0ACC100PP30
Frightens the foe with a leer to lower Defense.
HeadbuttLevel: 17normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Focus EnergyLevel: 21normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
EmberLevel: 25fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
ProtectLevel: 30normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Hyper VoiceLevel: 37normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.
Dragon BreathLevel: 38dragon
PWR60ACC100PP20
Strikes the foe with an incredible blast of breath.
Scary FaceLevel: 47normal
PWR0ACC100PP10
Frightens with a scary face to sharply reduce Speed.
Air SlashLevel: 49flying
PWR75ACC95PP15
Attacks with a blade of air. May cause flinching.
FlyLevel: 50flying
PWR80ACC95PP15
Flies up on the first turn, then strikes the next turn.
Dragon PulseLevel: 55dragon
PWR85ACC100PP10
Generates a shock wave to damage the foe.
CrunchLevel: 61dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.
OutrageLevel: 64dragon
PWR100ACC100PP10
A rampage of 2 to 3 turns that confuses the user.
Dragon ClawLevel: 79dragon
PWR80ACC100PP15
Slashes the foe with sharp claws.
Double EdgeLevel: 93normal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.

Egg Moves (6)

Hydro Pumpwater
PWR120ACC80PP5
Blasts water at high power to strike the foe.
Dragon Pulsedragon
PWR85ACC100PP10
Generates a shock wave to damage the foe.
Thrashnormal
PWR105ACC100PP10
A rampage of 2 to 3 turns that confuses the user.
Dragon Ragedragon
PWR1ACC100PP10
Launches shock waves that always inflict 40 HP damage.
Twisterdragon
PWR65ACC100PP20
Whips up a vicious twister to tear at the foe.
Dragon Dancedragon
PWR0ACC0PP20
A mystical dance that ups Attack and Speed.

TM/HM Moves (27)

Dragon Clawdragon
PWR80ACC100PP15TM02
Slashes the foe with sharp claws.
Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Cutgrass
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Flyflying
PWR80ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.

Move Tutor Moves (14)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise Defense.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Fury Cutter(Verdanturf Town Pokemon Center 1F)bug
PWR20ACC95PP20Tutor
An attack that intensifies on each successive hit.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Rock Slide(Battle Frontier Lounge 7)rock
PWR75ACC90PP10Tutor
Large boulders are hurled. May cause flinching.
Rollout(Mauville City)rock
PWR30ACC90PP20Tutor
An attack lasting 5 turns with rising intensity.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.

Type Summary

4
Weaknesses
5
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Salamence. Use these types to counter it effectively.

Resistances & Immunities

Types that Salamence resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Salamence differs across the games we cover →

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