Accent Image to accompany hero

Salamencein Pokémon Crystal Advance Redux

dragonflying

Pokédex Entry

Dragon Pokémon

It becomes uncontrollable if it is enraged. It destroys everything with shredding claws and fire.

Salamence in Pokémon Crystal Advance Redux

Salamence is #373 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its dragon/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
DragonFlying
Dex
#373
Abilities
Intimidate(Primary)

Lowers the foe's Attack.

Moxie(Secondary)

Foe KO's boost Attack by 1 Stage.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
dragon
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
218
EV Yield
3 Attack
Wild Held Items
Weak To
ice ×4rock ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5grass ×0.25fighting ×0.5bug ×0.5
Immune To
ground

Evolution Chain

Base form
Level up Bagon to Lv. 30
Level up Shelgon to Lv. 50

How to Obtain

Salamence has no wild encounters recorded in this game. Evolve Shelgon or Bagon to get one.

Evolution Moves (1)

Moves learned upon evolving into Salamence.

Flyflying
PWR90ACC95PP15
A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

Level Up Moves (24)

Dragon ClawLevel: 1dragon
PWR80ACC100PP15
Sharp, huge claws hook and slash the foe quickly and with great power.
Air SlashLevel: 1flying
PWR75ACC95PP20
The foe is sliced by a blade of air. It may also make the foe flinch.
Hydro PumpLevel: 1water
PWR120ACC80PP5
A high volume of water is blasted at the foe under great pressure.
Thunder FangLevel: 1electric
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or paralyze it.
Draco MeteorLevel: 1dragon
PWR140ACC90PP5
An intense attack that also sharply reduces the user's Sp. Atk stat.
EmberLevel: 3fire
PWR40ACC100PP25
The foe is attacked with small flames. The foe may suffer a burn.
BiteLevel: 5dark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
LeerLevel: 8normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
Dragon RageLevel: 11dragon
PWR1ACC100PP10
The foe is hit with a wave that always does 40HP damage.
HeadbuttLevel: 15normal
PWR70ACC100PP15
The user sticks its head out and rams. It may make the foe flinch.
Focus EnergyLevel: 19normal
PWR0ACC0PP30
The user takes a deep breath and focuses to raise its critical-hit ratio.
Fire FangLevel: 23fire
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or leave it burned.
Breaking SwipeLevel: 27dragon
PWR60ACC100PP15
The user lunges a tail at foes, which lowers the foes Attack stat.
ProtectLevel: 30normal
PWR0ACC0PP10
Enables the user to evade all attacks. It may fail if used in succession.
Zen HeadbuttLevel: 33psychic
PWR80ACC100PP15
The user focuses and rams the foe. It may also make the foe flinch.
Scary FaceLevel: 37normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
CrunchLevel: 41dark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Dragon DanceLevel: 45dragon
PWR0ACC0PP20
A mystic, powerful dance that boosts the user's Attack and Speed stats.
WishLevel: 49normal
PWR0ACC0PP10
A self-healing move that restores half the full HP on the next turn.
Dragon RushLevel: 54dragon
PWR100ACC75PP10
A tackle exhibiting devastating menace. This may also make the target flinch.
Shadow ClawLevel: 58ghost
PWR70ACC100PP15
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Defense CurlLevel: 62normal
PWR0ACC0PP40
The user curls up to conceal weak spots and raise its Defense stat.
Double-EdgeLevel: 66normal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
OutrageLevel: 70dragon
PWR120ACC100PP15
The user thrashes about for two to three turns, then becomes confused.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Salamence cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

RageLevel: 1(Shelgon · Level 1)normal
PWR20ACC100PP20
An attack that becomes stronger each time the user is hit in battle.

TM/HM Moves (29)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Dragon Clawdragon
PWR80ACC100PP15TM24
Sharp, huge claws hook and slash the foe quickly and with great power.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Roostflying
PWR0ACC0PP10TM31
The user lands and rests its body. It restores half of the user's max HP.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Steel Wingsteel
PWR70ACC90PP25TM47
The foe is hit with wings of steel. It may also raise the user's Defense.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Flyflying
PWR90ACC95PP15HM02
A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (26)

Heat Wave(Cinnabar Island)fire
PWR100ACC90PP10Tutor
The user exhales a heated breath to attack. It may also inflict a burn.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Stone Edge(Route 5)rock
PWR100ACC80PP5Tutor
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Aqua Tail(Route 25)water
PWR90ACC90PP10Tutor
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Dragon Pulse(Blackthorn City)dragon
PWR90ACC100PP10Tutor
The foe is attacked with a shock wave generated by the user's gaping mouth.
Shadow Claw(Soul House)ghost
PWR70ACC100PP15Tutor
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Hydro Pump(Celadon Dept., Whirl Islands)water
PWR120ACC80PP5Tutor
A high volume of water is blasted at the foe under great pressure.
Outrage(Celadon Dept.)dragon
PWR120ACC100PP15Tutor
The user thrashes about for two to three turns, then becomes confused.
Thunder Fang(Battle Tower, Ecruteak City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or paralyze it.
Fire Fang(Battle Tower, Ecruteak City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Defog(Battle Tower, Slowpoke Well, Underwater Sevii)flying
PWR0ACC0PP20Tutor
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Dragon Dance(Blackthorn City)dragon
PWR0ACC0PP20Tutor
A mystic, powerful dance that boosts the user's Attack and Speed stats.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.
Psychic Fangs(Blackthorn City)psychic
PWR85ACC100PP10Tutor
The user bites the target, breaking any barrier with its psychic capabilities.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

4
Weaknesses
5
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Salamence. Use these types to counter it effectively.

Resistances & Immunities

Types that Salamence resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Salamence differs across the games we cover →

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