Accent Image to accompany hero

Togeticin Pokémon Modern Emerald

fairyflying

Pokédex Entry

Happiness Pokémon

It is said to be a Pokémon that brings good fortune. When it spots someone who is pure of heart, a Togetic appears and shares its happiness with that person.

Togetic in Pokémon Modern Emerald

Togetic is #176 in the Pokédex for Pokémon Modern Emerald. This page covers its fairy/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FairyFlying
Dex
#176
Abilities
Hustle(Primary)

Trades accuracy for power.

Serene Grace(Secondary)

Promotes added effects.

Growth Rate
fast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
flying, fairy
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
114
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
electric ×2ice ×2poison ×2rock ×2steel ×2
Resists
grass ×0.5fighting ×0.25bug ×0.25dark ×0.5
Immune To
grounddragon

How to Obtain

Togetic has no wild encounters recorded in this game. Evolve togepi to get one.

Level Up Moves (15)

GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
CharmLevel: 1fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Air CutterLevel: 1flying
PWR60ACC95PP25
Hacks with razorlike wind. High critical-hit ratio.
MetronomeLevel: 6normal
PWR0ACC0PP10
Waggles a finger to use any Pokémon move at random.
Sweet KissLevel: 11fairy
PWR0ACC75PP10
Demands a kiss with a cute look. May cause confusion.
YawnLevel: 16normal
PWR0ACC100PP10
Lulls the foe into yawning, then sleeping next turn.
Play RoughLevel: 19fairy
PWR90ACC90PP10
Plays rough with the foe. May lower Attack.
EncoreLevel: 21normal
PWR0ACC100PP5
Makes the foe repeat its last move over 2 to 6 turns.
Ancient PowerLevel: 22rock
PWR60ACC100PP5
An attack that may raise all stats.
Follow MeLevel: 26normal
PWR0ACC100PP20
Draws attention to make foes attack only the user.
Hyper VoiceLevel: 30normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.
WishLevel: 31normal
PWR0ACC100PP10
A wish that restores HP. It takes time to work.
SafeguardLevel: 36normal
PWR0ACC0PP25
A mystical force prevents all status problems.
Double EdgeLevel: 41normal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.
MoonblastLevel: 43fairy
PWR95ACC100PP15
Attacks with the power of the moon. May lower Sp. Atk.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Togetic cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Baton PassLevel: 42(Togepi · Level 42)normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.

Egg Moves (8)

Presentnormal
PWR1ACC90PP15
A gift in the form of a bomb. May restore HP.
Extrasensorypsychic
PWR80ACC100PP20
Attacks with a peculiar power. May cause flinching.
Mirror Moveflying
PWR0ACC0PP20
Counters the foe's attack with the same move.
Peckflying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
Foresightnormal
PWR0ACC100PP40
Negates the foe's efforts to heighten evasiveness.
Future Sightpsychic
PWR120ACC100PP10
Heightens inner power to strike 2 turns later.
Substitutenormal
PWR0ACC0PP10
Creates a decoy using 1/4 of the user's maximum HP.
Psych Upnormal
PWR0ACC0PP10
Copies the foe's effect(s) and gives to the user.

TM/HM Moves (30)

Focus Punchfighting
PWR150ACC100PP20TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Light Screenpsychic
PWR0ACC0PP30TM16
Creates a wall of light that lowers Sp. Atk damage.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
PWR0ACC0PP25TM20
A mystical force prevents all status problems.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
PWR0ACC0PP20TM33
Creates a wall of light that weakens physical attacks.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Flyflying
PWR80ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.

Move Tutor Moves (21)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise Defense.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Dream Eater(Battle Frontier Lounge 7)psychic
PWR100ACC100PP15Tutor
Takes one half the damage inflicted on a sleeping foe.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mega Kick(Battle Frontier Lounge 7)normal
PWR120ACC75PP5Tutor
An extremely powerful kick with intense force.
Mega Punch(Battle Frontier Lounge 7)normal
PWR80ACC85PP20Tutor
A strong punch thrown with incredible power.
Metronome(Fallarbor Town Mart)normal
PWR0ACC0PP10Tutor
Waggles a finger to use any Pokémon move at random.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Psych Up(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Copies the foe's effect(s) and gives to the user.
Rollout(Mauville City)rock
PWR30ACC90PP20Tutor
An attack lasting 5 turns with rising intensity.
Seismic Toss(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Inflicts damage identical to the user's level.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Soft Boiled(Battle Frontier Lounge 7)normal
PWR0ACC100PP5Tutor
Recovers up to half the user's maximum HP.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.
Thunder Wave(Battle Frontier Lounge 7)electric
PWR0ACC90PP20Tutor
A weak jolt of electricity that paralyzes the foe.

Type Summary

5
Weaknesses
4
Resistances
2
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Togetic. Use these types to counter it effectively.

Resistances & Immunities

Types that Togetic resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Togetic differs across the games we cover →

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