Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Nosepassin Pokémon Modern Emerald

rock
Pokemon #320
Type
Rock
Dex
#320
Abilities
Sturdy(Primary)

Negates 1-hit KO attacks.

Magnet Pull(Secondary)

Traps Steel-type Pokémon.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
108
EV Yield
1 Defense
Wild Held Items
None
Weak To
water ×2grass ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.5flying ×0.5

How to Obtain

Nosepass can be found common in Granite Cave B2f while Rock Smash, and in Rusturf Tunnel while Rock Smash (rare). Wild ones range from level 10 to 20.

Wild Encounters (2)

Level Up Moves (14)

TackleLevel: 1normal
4010035
Charges the foe with a full- body tackle.
HardenLevel: 7normal
0030
Stiffens the body's muscles to raise Defense.
Rock ThrowLevel: 13rock
509015
Throws small rocks to strike the foe.
BlockLevel: 16normal
01005
Blocks the foe's way to prevent escape.
Power GemLevel: 18rock
8010020
Attacks with rays of light that sparkle like diamonds.
Thunder WaveLevel: 22electric
09020
A weak jolt of electricity that paralyzes the foe.
SparkLevel: 25electric
6510020
An electrified tackle that may paralyze the foe.
Rock SlideLevel: 28rock
759010
Large boulders are hurled. May cause flinching.
Rock BlastLevel: 30rock
259010
Hurls boulders at the foe 2 to 5 times in a row.
SandstormLevel: 31rock
0010
Causes a sandstorm that rages for several turns.
RestLevel: 37psychic
005
The user sleeps for 2 turns, restoring HP and status.
Zap CannonLevel: 43electric
120505
Powerful and sure to cause paralysis, but inaccurate.
Lock OnLevel: 46normal
01005
Locks on to the foe to ensure the next move hits.
Earth PowerLevel: 51ground
9010010
Makes the ground erupt with power. May lower Sp. Def.

Egg Moves (8)

Magnitudeground
110030
A ground-shaking attack of random intensity.
Blocknormal
01005
Blocks the foe's way to prevent escape.
Double Edgenormal
12010015
A life-risking tackle that also hurts the user.
Rolloutrock
309020
An attack lasting 5 turns with rising intensity.
Explosionnormal
2501005
Inflicts severe damage but makes the user faint.
Magnitudeground
110030
A ground-shaking attack of random intensity.
Rolloutrock
309020
An attack lasting 5 turns with rising intensity.
Explosionnormal
2501005
Inflicts severe damage but makes the user faint.

TM/HM Moves (21)

Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Thunderboltelectric
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1107010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.

Pokédex Entry

Compass Pokémon

Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.

Nosepass in Pokémon Modern Emerald

Nosepass is #320 in the Pokédex for Pokémon nosepass. This page covers its rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Use ← → arrow keys to navigate