Accent Image to accompany hero

Skittyin Pokémon Modern Emerald

normal

Pokédex Entry

Kitten Pokémon

A Skitty's adorably cute behavior makes it highly popular. In battle, it makes its tail puff out. It threatens foes with a sharp growl.

Skitty in Pokémon Modern Emerald

Skitty is #300 in the Pokédex for Pokémon Modern Emerald. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Normal
Dex
#063 Hoenn Dex · #300 National
Abilities

Infatuates on contact.

Growth Rate
fast
Gender Ratio
25% Male, 75% Female
Egg Groups
field, fairy
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
65
EV Yield
1 Speed
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Look for Skitty in Route 116 (very rare). Wild ones range from level seven to eight.

Wild Encounters (1)

Level Up Moves (19)

Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
TackleLevel: 1normal
PWR40ACC100PP35
Charges the foe with a full- body tackle.
ForesightLevel: 1normal
PWR0ACC100PP40
Negates the foe's efforts to heighten evasiveness.
Fake OutLevel: 1normal
PWR40ACC100PP10
A 1st-turn, 1st-strike move that causes flinching.
TickleLevel: 3normal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
YawnLevel: 4normal
PWR0ACC100PP10
Lulls the foe into yawning, then sleeping next turn.
AttractLevel: 7normal
PWR0ACC100PP15
Makes the opposite gender less likely to attack.
Mud SlapLevel: 9ground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
SingLevel: 13normal
PWR0ACC55PP15
A soothing song lulls the foe into a deep slumber.
Double SlapLevel: 15normal
PWR20ACC85PP10
Repeatedly slaps the foe 2 to 5 times.
Fury SwipesLevel: 16normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
AssistLevel: 19normal
PWR0ACC100PP20
Attacks randomly with one of the partner's moves.
MoonlightLevel: 22fairy
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
CharmLevel: 25fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Faint AttackLevel: 27dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
CovetLevel: 31normal
PWR60ACC100PP20
Cutely begs to obtain an item held by the foe.
Heal BellLevel: 37normal
PWR0ACC0PP5
Chimes soothingly to heal all status abnormalities.
Double EdgeLevel: 39normal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.
Play RoughLevel: 46fairy
PWR90ACC90PP10
Plays rough with the foe. May lower Attack.

Egg Moves (10)

Helping Handnormal
PWR0ACC100PP20
Boosts the power of the recipient's moves.
Psych Upnormal
PWR0ACC0PP10
Copies the foe's effect(s) and gives to the user.
Fake Outnormal
PWR40ACC100PP10
A 1st-turn, 1st-strike move that causes flinching.
Hyper Voicenormal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.
Uproarnormal
PWR70ACC100PP10
Causes an uproar for 2 to 5 turns and prevents sleep.
Fake Tearsdark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
Wishnormal
PWR0ACC100PP10
A wish that restores HP. It takes time to work.
Baton Passnormal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
Substitutenormal
PWR0ACC0PP10
Creates a decoy using 1/4 of the user's maximum HP.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.

TM/HM Moves (25)

Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR110ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
PWR0ACC0PP25TM20
A mystical force prevents all status problems.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
PWR110ACC70PP10TM25
A lightning attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR80ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.

Move Tutor Moves (16)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise Defense.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Dream Eater(Battle Frontier Lounge 7)psychic
PWR100ACC100PP15Tutor
Takes one half the damage inflicted on a sleeping foe.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP15Tutor
A chilling attack that lowers the foe's Speed.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Psych Up(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Copies the foe's effect(s) and gives to the user.
Rollout(Mauville City)rock
PWR30ACC90PP20Tutor
An attack lasting 5 turns with rising intensity.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.
Thunder Wave(Battle Frontier Lounge 7)electric
PWR0ACC90PP20Tutor
A weak jolt of electricity that paralyzes the foe.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Skitty. Use these types to counter it effectively.

Resistances & Immunities

Types that Skitty resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Skitty differs across the games we cover →

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