Dragonairin Pokémon Modern Emerald
Pokédex Entry
Dragon Pokémon
A Dragonair stores an enormous amount of energy inside its body. It is said to alter the weather around it by loosing energy from the crystals on its neck and tail.
Dragonair in Pokémon Modern Emerald
Dragonair is #148 in the Pokédex for Pokémon Modern Emerald. This page covers its dragon typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Heals the body by shedding.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WrapLevel: 1Wrap | normal | PWR15 | ACC90 | PP20 | ||
| Wraps and squeezes the foe 2 to 5 times with vines, etc. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| Thunder WaveLevel: 1Thunder Wave | electric | PWR0 | ACC90 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TwisterLevel: 1Twister | dragon | PWR65 | ACC100 | PP20 | ||
| Whips up a vicious twister to tear at the foe. | ||||||
| Thunder WaveLevel: 8Thunder Wave | electric | PWR0 | ACC90 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TwisterLevel: 15Twister | dragon | PWR65 | ACC100 | PP20 | ||
| Whips up a vicious twister to tear at the foe. | ||||||
| Dragon RageLevel: 22Dragon Rage | dragon | PWR1 | ACC100 | PP10 | ||
| Launches shock waves that always inflict 40 HP damage. | ||||||
| SlamLevel: 29Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| AgilityLevel: 38Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| SafeguardLevel: 47Safeguard | normal | PWR0 | ACC0 | PP25 | ||
| A mystical force prevents all status problems. | ||||||
| Dragon DanceLevel: 53Dragon Dance | dragon | PWR0 | ACC0 | PP20 | ||
| A mystical dance that ups Attack and Speed. | ||||||
| Dragon PulseLevel: 53Dragon Pulse | dragon | PWR85 | ACC100 | PP10 | ||
| Generates a shock wave to damage the foe. | ||||||
| OutrageLevel: 56Outrage | dragon | PWR100 | ACC100 | PP10 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Hyper BeamLevel: 65Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | |
| Creates a wall of light that lowers Sp. Atk damage. | |||||
| Dragon PulseDragon Pulse | dragon | PWR85 | ACC100 | PP10 | |
| Generates a shock wave to damage the foe. | |||||
| Extreme SpeedExtreme Speed | normal | PWR80 | ACC100 | PP5 | |
| An extremely fast and powerful attack. | |||||
| MistMist | ice | PWR0 | ACC0 | PP30 | |
| Creates a mist that stops reduction of abilities. | |||||
| HazeHaze | ice | PWR0 | ACC0 | PP30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| SupersonicSupersonic | normal | PWR0 | ACC55 | PP20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| Dragon BreathDragon Breath | dragon | PWR60 | ACC100 | PP20 | |
| Strikes the foe with an incredible blast of breath. | |||||
| Dragon DanceDragon Dance | dragon | PWR0 | ACC0 | PP20 | |
| A mystical dance that ups Attack and Speed. | |||||
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| A mystical force prevents all status problems. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| SurfSurf | water | PWR90 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges the foe with speed to climb waterfalls. | ||||||
Move Tutor Moves (11)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Icy Wind(Battle Frontier Lounge 7)Icy Wind | ice | PWR55 | ACC95 | PP15 | TutorTutor | ||
| A chilling attack that lowers the foe's Speed. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Swift(Battle Frontier Lounge 7)Swift | normal | PWR60 | ACC0 | PP20 | TutorTutor | ||
| Sprays star-shaped rays that never miss. | |||||||
| Thunder Wave(Battle Frontier Lounge 7)Thunder Wave | electric | PWR0 | ACC90 | PP20 | TutorTutor | ||
| A weak jolt of electricity that paralyzes the foe. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Dragonair. Use these types to counter it effectively.
Resistances & Immunities
Types that Dragonair resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Dragonair, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Dragonair differs across the games we cover →
dragonair in 8 gamesdragonSame typing and stats as this game
dragonair in Johto LegendsdragonDefense 75 +10Sp. Atk 80 +10Sp. Def 80 +10Speed 80 +10