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Delibirdin Pokémon Modern Emerald
ice
Pokédex Entry
Delivery Pokémon
It carries food bundled up in its tail. There was a famous explorer who managed to scale Mt. Everest thanks to a Delibird sharing its food.
Delibird in Pokémon Modern Emerald
Delibird is #225 in the Pokédex for Pokémon delibird. This page covers its ice/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Ice
Dex
#225
Abilities
Vital Spirit(Primary)
Prevents sleep.
Hustle(Secondary)
Trades accuracy for power.
Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
183
EV Yield
1 Speed
Wild Held Items
None
Weak To
fire ×2electric ×2rock ×4steel ×2
Resists
grass ×0.5bug ×0.5
Immune To
ground
Evolution Chain
This Pokémon does not evolve.
How to Obtain
Delibird can be found in Shoal Cave Low Tide Ice Room (very rare). Expect to find it at level 30.
Wild Encounters (1)
Level Up Moves (4)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PresentLevel: 1Present | normal | 1 | 90 | 15 | ||
| A gift in the form of a bomb. May restore HP. | ||||||
| Air SlashLevel: 1Air Slash | 75 | 95 | 15 | |||
| Attacks with a blade of air. May cause flinching. | ||||||
| MetronomeLevel: 1Metronome | normal | 0 | 0 | 10 | ||
| Waggles a finger to use any Pokémon move at random. | ||||||
| Drill PeckLevel: 1Drill Peck | 85 | 100 | 20 | |||
| A corkscrewing attack with the beak acting as a drill. |
Related Guides
Egg Moves (14)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Aurora BeamAurora Beam | ice | 65 | 100 | 20 | |
| Fires a rainbow-colored beam that may lower Attack. | |||||
| Fake OutFake Out | normal | 40 | 100 | 10 | |
| A 1st-turn, 1st-strike move that causes flinching. | |||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | |
| An icy punch that may freeze the foe. | |||||
| Quick AttackQuick Attack | normal | 40 | 100 | 30 | |
| An extremely fast attack that always strikes first. | |||||
| Future SightFuture Sight | psychic | 120 | 100 | 10 | |
| Heightens inner power to strike 2 turns later. | |||||
| SplashSplash | normal | 0 | 0 | 40 | |
| It's just a splash... Has no effect whatsoever. | |||||
| Rapid SpinRapid Spin | normal | 50 | 100 | 40 | |
| Spins the body at high speed to strike the foe. | |||||
| Ice BallIce Ball | ice | 30 | 90 | 20 | |
| A 5-turn attack that gains power on successive hits. | |||||
| Aurora BeamAurora Beam | ice | 65 | 100 | 20 | |
| Fires a rainbow-colored beam that may lower Attack. | |||||
| Quick AttackQuick Attack | normal | 40 | 100 | 30 | |
| An extremely fast attack that always strikes first. | |||||
| Future SightFuture Sight | psychic | 120 | 100 | 10 | |
| Heightens inner power to strike 2 turns later. | |||||
| SplashSplash | normal | 0 | 0 | 40 | |
| It's just a splash... Has no effect whatsoever. | |||||
| Rapid SpinRapid Spin | normal | 50 | 100 | 40 | |
| Spins the body at high speed to strike the foe. | |||||
| Ice BallIce Ball | ice | 30 | 90 | 20 | |
| A 5-turn attack that gains power on successive hits. |
TM/HM Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 50 | 100 | 25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| FlyFly | 80 | 95 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. |
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.