Accent Image to accompany hero

Cameruptin Pokémon Modern Emerald

fireground

Pokédex Entry

Eruption Pokémon

A Pokémon that lives in the crater of a volcano. Every 10 years, the volcanoes on its back erupt violently. Research is under way on the cause of eruption.

Camerupt in Pokémon Modern Emerald

Camerupt is #323 in the Pokédex for Pokémon Modern Emerald. This page covers its fire/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FireGround
Dex
#107 Hoenn Dex · #323 National
Abilities

Prevents freezing.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
150
pokeball
Poké Ball13.4%
greatball
Great Ball17.7%
ultraball
Ultra Ball22.3%
Base Exp
175
EV Yield
1 Attack1 SpecialAttack
Wild Held Items
Weak To
water ×4ground ×2
Resists
fire ×0.5poison ×0.5bug ×0.5steel ×0.5fairy ×0.5
Immune To
electric

How to Obtain

Camerupt has no wild encounters recorded in this game. Evolve numel to get one.

Level Up Moves (19)

GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
TackleLevel: 1normal
PWR40ACC100PP35
Charges the foe with a full- body tackle.
EmberLevel: 1fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
MagnitudeLevel: 1ground
PWR1ACC100PP30
A ground-shaking attack of random intensity.
Double EdgeLevel: 1normal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.
EmberLevel: 11fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
MagnitudeLevel: 19ground
PWR1ACC100PP30
A ground-shaking attack of random intensity.
Flame WheelLevel: 24fire
PWR60ACC100PP25
A fiery charge attack that may inflict a burn.
Focus EnergyLevel: 25normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Take DownLevel: 29normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
CurseLevel: 30normal
PWR0ACC0PP10
A move that functions differently for Ghosts.
AmnesiaLevel: 31psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Rock SlideLevel: 33rock
PWR75ACC90PP10
Large boulders are hurled. May cause flinching.
EarthquakeLevel: 37ground
PWR100ACC100PP10
A powerful quake, but has no effect on flying foes.
YawnLevel: 39normal
PWR0ACC100PP10
Lulls the foe into yawning, then sleeping next turn.
EruptionLevel: 45fire
PWR150ACC100PP5
The higher the user's HP, the more damage caused.
Flash CannonLevel: 49steel
PWR80ACC100PP10
Releases a blast of light that may lower Sp. Def.
FissureLevel: 55ground
PWR1ACC30PP5
A one-hit KO move that drops the foe in a fissure.
Earth PowerLevel: 57ground
PWR90ACC100PP10
Makes the ground erupt with power. May lower Sp. Def.

Egg Moves (12)

Howlnormal
PWR0ACC0PP40
Howls to raise the spirit and boosts Attack.
Ancient Powerrock
PWR60ACC100PP5
An attack that may raise all stats.
Heat Wavefire
PWR95ACC90PP10
Exhales a hot breath on the foe. May inflict a burn.
Spit Upnormal
PWR100ACC100PP10
Releases stockpiled power (the more the better).
Swallownormal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
Stockpilenormal
PWR0ACC0PP10
Charges up power for up to 3 turns.
Yawnnormal
PWR0ACC100PP10
Lulls the foe into yawning, then sleeping next turn.
Scary Facenormal
PWR0ACC100PP10
Frightens with a scary face to sharply reduce Speed.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Rolloutrock
PWR30ACC90PP20
An attack lasting 5 turns with rising intensity.
Defense Curlnormal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
Stompnormal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.

TM/HM Moves (22)

Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR80ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Overheatfire
PWR130ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.

Move Tutor Moves (13)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise Defense.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Explosion(Pacifidlog Town Pokemon Center 1F)normal
PWR250ACC100PP5Tutor
Inflicts severe damage but makes the user faint.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Rock Slide(Battle Frontier Lounge 7)rock
PWR75ACC90PP10Tutor
Large boulders are hurled. May cause flinching.
Rollout(Mauville City)rock
PWR30ACC90PP20Tutor
An attack lasting 5 turns with rising intensity.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.

Type Summary

2
Weaknesses
5
Resistances
1
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Camerupt. Use these types to counter it effectively.

Resistances & Immunities

Types that Camerupt resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Camerupt differs across the games we cover →

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