Overqwilin Pokémon Johto Legends
Pokédex Entry
Pin Cluster Pokémon
Its spikes will reflexively react even while it sleeps, stabbing any moving thing that approaches.
Overqwil in Pokémon Johto Legends
Overqwil is #904 in the Pokédex for Pokémon Johto Legends. This page covers its dark/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Contact moves can poison the user.
Increases Speed in rain.
Lowers foe's Attack stat.
Evolution Chain
How to Obtain
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BiteLevel: 1Bite | dark | 60 | 100 | 25 | ||
| An attack that may cause flinching. | ||||||
| SpikesLevel: 1Spikes | ground | 0 | 100 | 20 | ||
| Hurts foes when they switch out. | ||||||
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| Poison StingLevel: 1Poison Sting | poison | 15 | 100 | 35 | ||
| An attack that may poison the target. | ||||||
| Water GunLevel: 1Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack. | ||||||
| HardenLevel: 9Harden | normal | 0 | 100 | 30 | ||
| Raises the user's Defense. | ||||||
| MinimizeLevel: 9Minimize | normal | 0 | 100 | 10 | ||
| Heightens evasiveness. | ||||||
| Aqua JetLevel: 13Aqua Jet | water | 40 | 100 | 20 | ||
| Strikes first with jet propulsion. | ||||||
| RolloutLevel: 17Rollout | rock | 30 | 90 | 20 | ||
| Attacks 5 turns with rising power. | ||||||
| Toxic SpikesLevel: 21Toxic Spikes | poison | 0 | 100 | 20 | ||
| Poisons foes when they switch out. | ||||||
| Defense CurlLevel: 25Defense Curl | normal | 0 | 100 | 40 | ||
| Heightens the user's Defense. | ||||||
| RevengeLevel: 29Revenge | fighting | 60 | 100 | 10 | ||
| Go 2nd. Power raised after damage. | ||||||
| Knock OffLevel: 33Knock Off | dark | 65 | 100 | 20 | ||
| Can knock off a foe's item. | ||||||
| Pin MissileLevel: 37Pin Missile | bug | 25 | 95 | 20 | ||
| Fires pins that strike 2-5 times. | ||||||
| Take DownLevel: 41Take Down | normal | 90 | 85 | 20 | ||
| A tackle that also hurts the user. | ||||||
| CrunchLevel: 45Crunch | dark | 80 | 100 | 15 | ||
| An attack that may lower Defense. | ||||||
| Poison JabLevel: 49Poison Jab | poison | 80 | 100 | 20 | ||
| Powerful jab that can poison foe. | ||||||
| Destiny BondLevel: 53Destiny Bond | ghost | 0 | 100 | 5 | ||
| The foe faints if the user does. | ||||||
| Wave CrashLevel: 57Wave Crash | water | 120 | 100 | 10 | ||
| A tackle that also hurts the user. | ||||||
| Gunk ShotLevel: 60Gunk Shot | poison | 120 | 80 | 5 | ||
| Filthy garbage that can poison. |
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| FlailFlail | normal | 1 | 100 | 15 | |
| Stronger if the user's HP is low. | |||||
| HazeHaze | ice | 0 | 100 | 30 | |
| Eliminates all stat changes. | |||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | |
| An attack that may lower Speed. | |||||
| SupersonicSupersonic | normal | 0 | 55 | 20 | |
| Sound waves that cause confusion. | |||||
| Acid SprayAcid Spray | poison | 40 | 100 | 20 | |
| Acid that harshly lowers Spcl.Def. | |||||
| Signal BeamSignal Beam | bug | 75 | 100 | 15 | |
| Beam that can can cause confusion. | |||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | |
| Can confuse with pulse of water. |
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HexHex | ghost | 65 | 100 | 10 | TM04TM04 | |
| 2x damage on foe with status. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | 0 | 100 | 10 | TM07TM07 | |
| Summons hail for 5 turns. | ||||||
| The power varies with the Pokémon. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may reduce Defense. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Spcl.Def. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| An attack that may poison the target. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| SurfSurf | water | 90 | 100 | 15 | TM49TM49 | |
| A strong watertype attack. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | TM53TM53 | |
| An aquatic charge attack. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| Icy WindIcy Wind | ice | 55 | 95 | 15 | TM61TM61 | |
| An icy attack that lowers Speed. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM63TM63 | |
| Unleash dark energy, causes flinch. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
| Swords DanceSwords Dance | normal | 0 | 100 | 20 | TM66TM66 | |
| A dance that increases Attack. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM68TM68 | |
| Powerful jab that can poison foe. | ||||||
| VenoshockVenoshock | poison | 65 | 100 | 10 | TM69TM69 | |
| Deals 2x damage on poisoned foe. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Type Summary
Weaknesses
Types that deal increased damage to Overqwil. Use these types to counter it effectively.
Resistances & Immunities
Types that Overqwil resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Overqwil, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.