Feraligatrin Pokémon Johto Legends
Pokédex Entry
Big Jaw Pokémon
Although it has a massive body, its powerful hind legs enable it to move quickly, even on the ground.
Feraligatr in Pokémon Johto Legends
Feraligatr is #160 in the Pokédex for Pokémon Johto Legends. This page covers its water/dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Powers up Water moves in a pinch.
Remove move effect for stronger move.
Evolution Chain
How to Obtain
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Night SlashLevel: 1Night Slash | dark | 70 | 100 | 15 | ||
| Has a high critical hit ratio. | ||||||
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Reduces the foe's Defense. | ||||||
| Water GunLevel: 6Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack. | ||||||
| RageLevel: 8Rage | normal | 20 | 100 | 20 | ||
| Raises Attack if the user is hit. | ||||||
| BiteLevel: 13Bite | dark | 60 | 100 | 25 | ||
| An attack that may cause flinching. | ||||||
| Scary FaceLevel: 15Scary Face | normal | 0 | 100 | 10 | ||
| Harshly reduces the foe's Speed. | ||||||
| Ice FangLevel: 21Ice Fang | ice | 65 | 95 | 15 | ||
| Really cold jaws. Flinch or freeze. | ||||||
| FlailLevel: 24Flail | normal | 1 | 100 | 15 | ||
| Stronger if the user's HP is low. | ||||||
| WaterfallLevel: 32Waterfall | water | 80 | 100 | 15 | ||
| An aquatic charge attack. | ||||||
| Chip AwayLevel: 37Chip Away | normal | 70 | 100 | 20 | ||
| Ignores foe's stat changes. | ||||||
| CrunchLevel: 45Crunch | dark | 80 | 100 | 15 | ||
| An attack that may lower Defense. | ||||||
| ScreechLevel: 50Screech | normal | 0 | 85 | 40 | ||
| Harshly reduces the foe's Defense. | ||||||
| ThrashLevel: 58Thrash | normal | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. | ||||||
| Aqua TailLevel: 63Aqua Tail | water | 90 | 90 | 10 | ||
| A watery tail hits the foe. | ||||||
| SuperpowerLevel: 71Superpower | fighting | 120 | 100 | 5 | ||
| Lowers user's Attack and Defense. | ||||||
| Wave CrashLevel: 76Wave Crash | water | 120 | 100 | 10 | ||
| A tackle that also hurts the user. | ||||||
| Hydro CannonLevel: 80Hydro Cannon | water | 150 | 90 | 5 | ||
| 1st turn: Attack 2nd turn: Rest |
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CrunchCrunch | dark | 80 | 100 | 15 | |
| An attack that may lower Defense. | |||||
| ThrashThrash | normal | 120 | 100 | 10 | |
| Works 2-3 turns and confuses user. | |||||
| Hydro PumpHydro Pump | water | 110 | 80 | 5 | |
| A powerful watertype attack. | |||||
| AncientpowerAncientpower | rock | 60 | 100 | 5 | |
| An attack that may raise all stats. | |||||
| Razor WindRazor Wind | normal | 80 | 100 | 10 | |
| Has a high critical hit ratio. | |||||
| Aqua JetAqua Jet | water | 40 | 100 | 20 | |
| Strikes first with jet propulsion. | |||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | |
| Can confuse with pulse of water. | |||||
| FlatterFlatter | dark | 0 | 100 | 15 | |
| Causes confusion and raises Sp.Atk. |
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that always confuses. | ||||||
| Dragon ClawDragon Claw | dragon | 80 | 100 | 15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM03TM03 | |
| Has a high critical hit ratio. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 100 | 20 | TM08TM08 | |
| Boosts Attack and Defense. | ||||||
| The power varies with the Pokémon. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| Runs foe over and lowers its Speed. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may reduce Defense. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Lowers Speed by piling rocks. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| Aerial strike that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM43TM43 | |
| An attack that may cause flinching. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| SurfSurf | water | 90 | 100 | 15 | TM49TM49 | |
| A strong watertype attack. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | TM53TM53 | |
| An aquatic charge attack. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 100 | 20 | TM55TM55 | |
| Sharply raises the user's Spcl.Atk. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Icy WindIcy Wind | ice | 55 | 95 | 15 | TM61TM61 | |
| An icy attack that lowers Speed. | ||||||
| Dragon DanceDragon Dance | dragon | 0 | 100 | 20 | TM62TM62 | |
| Raises Atk and Speed with dance. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM63TM63 | |
| Unleash dark energy, causes flinch. | ||||||
| Dragon PulseDragon Pulse | dragon | 85 | 100 | 15 | TM64TM64 | |
| Blasts foe with powerful wave. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Move Tutor Moves (3)
Type Summary
Weaknesses
Types that deal increased damage to Feraligatr. Use these types to counter it effectively.
Resistances & Immunities
Types that Feraligatr resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Feraligatr, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.