Accent Image to accompany hero

Cacturnein Pokémon Johto Legends

grassdark

Pokédex Entry

Scarecrow Pokémon

Packs of them follow travelers through the desert until the travelers can no longer move.

Cacturne in Pokémon Johto Legends

Cacturne is #332 in the Pokédex for Pokémon Johto Legends. This page covers its grass/dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
GrassDark
Dex
#151 Regional Dex · #332 National
Abilities
Sand Veil(Primary)

Raises evasion in sand.

Water Absorb(Secondary)

Water type moves restore HP.

Growth Rate
Medium Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
plant, humanshape
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
177
EV Yield
None
Wild Held Items
Weak To
fire ×2ice ×2fighting ×2poison ×2flying ×2bug ×4fairy ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5ghost ×0.5dark ×0.5
Immune To
psychic

How to Obtain

Cacturne can be found in Route 33 (rare) in the morning and day-time. Expect to find it at level 37.

Wild Encounters (2)

Level Up Moves (18)

RevengeLevel: 1fighting
PWR60ACC100PP10
Go 2nd. Power raised after damage.
Poison StingLevel: 1poison
PWR15ACC100PP35
An attack that may poison the target.
LeerLevel: 1normal
PWR0ACC100PP30
Reduces the foe's Defense.
AbsorbLevel: 4grass
PWR20ACC100PP25
Steals 1/2 of the damage inflicted.
GrowthLevel: 7normal
PWR0ACC100PP20
Raises Attack and Spcl.Atk.
Leech SeedLevel: 10grass
PWR0ACC90PP10
Steals HP from the foe on every turn.
Sand AttackLevel: 13ground
PWR0ACC100PP15
Reduces accuracy by throwing sand.
Needle ArmLevel: 16grass
PWR60ACC100PP15
An attack that may cause flinching.
Faint AttackLevel: 19dark
PWR60ACC100PP20
An attack that never misses.
SynthesisLevel: 22grass
PWR0ACC100PP5
Restores HP (varies by time).
PaybackLevel: 26dark
PWR50ACC100PP10
Power is doubled after damaged.
SpikesLevel: 30ground
PWR0ACC100PP20
Hurts foes when they switch out.
Sucker PunchLevel: 35dark
PWR70ACC100PP5
Won't work if foe doesn't attack.
Pin MissileLevel: 38bug
PWR25ACC95PP20
Fires pins that strike 2-5 times.
Energy BallLevel: 44grass
PWR90ACC100PP15
Sphere of energy, lowers Spcl.Def.
Cotton SporeLevel: 49grass
PWR0ACC100PP40
Harshly reduces the foe's Speed.
SandstormLevel: 54rock
PWR0ACC100PP10
Inflicts damage every turn.
Dark PulseLevel: 59dark
PWR80ACC100PP15
Unleash dark energy, causes flinch.

Egg Moves (7)

Acidpoison
PWR40ACC100PP30
An attack that may lower Spcl.Def.
Counterfighting
PWR1ACC100PP20
Returns a physical blow double.
Dynamicpunchfighting
PWR100ACC50PP5
An attack that always confuses.
Grasswhistlegrass
PWR0ACC55PP15
May cause the foe to fall asleep.
Low Kickfighting
PWR1ACC100PP20
Damage depends on target's weight.
Magical Leafgrass
PWR60ACC100PP20
Mystical leaves that never miss.
Seed Bombgrass
PWR80ACC100PP15
Hard-shelled seeds barrage the foe.

TM/HM Moves (32)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Solarbeamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Sludge Bombpoison
PWR90ACC100PP10TM36
An attack that may poison the target.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Rock Tombrock
PWR60ACC95PP15TM39
Lowers Speed by piling rocks.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
PWR75ACC90PP10TM43
An attack that may cause flinching.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Energy Ballgrass
PWR90ACC100PP15TM52
Sphere of energy, lowers Spcl.Def.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.
Dark Pulsedark
PWR80ACC100PP15TM63
Unleash dark energy, causes flinch.
Swords Dancenormal
PWR0ACC100PP20TM66
A dance that increases Attack.
Poison Jabpoison
PWR80ACC100PP20TM68
Powerful jab that can poison foe.
Venoshockpoison
PWR65ACC100PP10TM69
Deals 2x damage on poisoned foe.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (4)

Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Drain Punchfighting
PWR75ACC100PP10Tutor
Punch that heals the user.
Strength Sapgrass
PWR0ACC100PP10Tutor
Heals user and lowers foe's Attack.
Grass Knotgrass
PWR1ACC100PP20Tutor
Damage depends on target's weight.

Type Summary

7
Weaknesses
6
Resistances
1
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Cacturne. Use these types to counter it effectively.

Resistances & Immunities

Types that Cacturne resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Cacturne differs across the games we cover →

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