Accent Image to accompany hero

Arbokin Pokémon Johto Legends

poisondark

Pokédex Entry

Cobra Pokémon

To intimidate foes, it spreads its chest wide and makes eerie sounds by expelling air from its mouth.

Arbok in Pokémon Johto Legends

Arbok is #24 in the Pokédex for Pokémon Johto Legends. This page covers its poison/dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.

Type
PoisonDark
Dex
#226 Regional Dex · #024 National
Abilities
Intimidate(Primary)

Lowers foe's Attack stat.

Shed Skin(Secondary)

Status conditions heal as turn ends.

Unnerve(Hidden)

Foe cannot eat berries.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
ground, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
147
EV Yield
None
Wild Held Items
None
Weak To
ground ×2
Resists
grass ×0.5poison ×0.5ghost ×0.5dark ×0.5
Immune To
psychic

How to Obtain

You can catch Arbok common in Route 3, common in Route 4, and common in Route 27 in the morning and day-time, among six other areas. Wild ones range from level 27 to 75.

Wild Encounters (15)

Level Up Moves (16)

CrunchLevel: 1dark
PWR80ACC100PP15
An attack that may lower Defense.
WrapLevel: 1normal
PWR15ACC90PP20
Squeezes the foe for 2-5 turns.
LeerLevel: 1normal
PWR0ACC100PP30
Reduces the foe's Defense.
Poison StingLevel: 4poison
PWR15ACC100PP35
An attack that may poison the target.
BiteLevel: 9dark
PWR60ACC100PP25
An attack that may cause flinching.
GlareLevel: 12normal
PWR0ACC100PP30
A move that may cause paralysis.
ScreechLevel: 17normal
PWR0ACC85PP40
Harshly reduces the foe's Defense.
AcidLevel: 20poison
PWR40ACC100PP30
An attack that may lower Spcl.Def.
Poison FangLevel: 27poison
PWR50ACC100PP15
Fangs may badly poison the foe.
Acid SprayLevel: 32poison
PWR40ACC100PP20
Acid that harshly lowers Spcl.Def.
Mud BombLevel: 39ground
PWR65ACC85PP10
Mud ball that can lower accuracy.
PaybackLevel: 44dark
PWR50ACC100PP10
Power is doubled after damaged.
BelchLevel: 48poison
PWR120ACC80PP5
A horrible belch that can poison.
HazeLevel: 51ice
PWR0ACC100PP30
Eliminates all stat changes.
CoilLevel: 56poison
PWR0ACC100PP20
Raises ATK, DEF and Accuracy.
Gunk ShotLevel: 63poison
PWR120ACC80PP5
Filthy garbage that can poison.

Egg Moves (7)

Pursuitdark
PWR40ACC100PP20
Heavily strikes switching Pokémon.
Slamnormal
PWR80ACC75PP20
Slams the foe with a tail, vine, etc.
Crunchdark
PWR80ACC100PP15
An attack that may lower Defense.
Disablenormal
PWR0ACC100PP20
Disables the foe's most recent move.
Scary Facenormal
PWR0ACC100PP10
Harshly reduces the foe's Speed.
Sucker Punchdark
PWR70ACC100PP5
Won't work if foe doesn't attack.
Poison Tailpoison
PWR50ACC100PP25
High crit. rate, can poison.

TM/HM Moves (29)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Bulk Upfighting
PWR0ACC100PP20TM08
Boosts Attack and Defense.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Sludge Bombpoison
PWR90ACC100PP10TM36
An attack that may poison the target.
Rock Tombrock
PWR60ACC95PP15TM39
Lowers Speed by piling rocks.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
PWR75ACC90PP10TM43
An attack that may cause flinching.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Nasty Plotdark
PWR0ACC100PP20TM55
Sharply raises the user's Spcl.Atk.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Dragon Dancedragon
PWR0ACC100PP20TM62
Raises Atk and Speed with dance.
Dark Pulsedark
PWR80ACC100PP15TM63
Unleash dark energy, causes flinch.
Iron Headsteel
PWR80ACC100PP15TM65
Can cause flinch with a hard head.
Swords Dancenormal
PWR0ACC100PP20TM66
A dance that increases Attack.
Poison Jabpoison
PWR80ACC100PP20TM68
Powerful jab that can poison foe.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (4)

Fire Fangfire
PWR65ACC95PP15Tutor
Searing teeth. Flinch or burn.
Thunder Fangelectric
PWR65ACC95PP15Tutor
Stunning jaws, flinch or paralyze.
Ice Fangice
PWR65ACC95PP15Tutor
Really cold jaws. Flinch or freeze.
Draco Fangdragon
PWR65ACC95PP15Tutor
Deadly wyrm fangs. Flinch or confuse.

Type Summary

1
Weaknesses
4
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Arbok. Use these types to counter it effectively.

Resistances & Immunities

Types that Arbok resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Arbok differs across the games we cover →

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