Accent Image to accompany hero

Skiploomin Pokémon Johto Legends

grassflying

Pokédex Entry

Cottonweed Pokémon

As soon as it rains, it closes its flower and hides in the shade of a tree to avoid getting wet.

Skiploom in Pokémon Johto Legends

Skiploom is #188 in the Pokédex for Pokémon Johto Legends. This page covers its grass/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
GrassFlying
Dex
#297 Regional Dex · #188 National
Abilities
Chlorophyll(Primary)

Raises Speed in sunlight.

Leaf Guard(Secondary)

Prevents status in Sunlight.

Infiltrator(Hidden)

Ignores foe's barriers.

Growth Rate
Medium Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, plant
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
136
EV Yield
None
Wild Held Items
None
Weak To
fire ×2ice ×4poison ×2flying ×2rock ×2
Resists
water ×0.5grass ×0.25fighting ×0.5
Immune To
ground

How to Obtain

Skiploom can be found common in Route 11 in the morning and day-time, and in National Park (rare). Wild ones range from level 27 to 70.

Wild Encounters (3)

Level Up Moves (23)

AbsorbLevel: 1grass
PWR20ACC100PP25
Steals 1/2 of the damage inflicted.
SplashLevel: 1normal
PWR0ACC100PP40
Has no effect whatsoever.
SynthesisLevel: 1grass
PWR0ACC100PP5
Restores HP (varies by time).
Tail WhipLevel: 1normal
PWR0ACC100PP30
Lowers the foe's Defense.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
SynthesisLevel: 4grass
PWR0ACC100PP5
Restores HP (varies by time).
Tail WhipLevel: 6normal
PWR0ACC100PP30
Lowers the foe's Defense.
GustLevel: 8flying
PWR40ACC100PP35
Whips up a strong gust of wind.
Fairy WindLevel: 10fairy
PWR40ACC100PP30
User stirs up a fairy wind.
PoisonpowderLevel: 12poison
PWR0ACC75PP35
A move that may poison the foe.
Stun SporeLevel: 14grass
PWR0ACC75PP30
A move that may paralyze the foe.
Sleep PowderLevel: 16grass
PWR0ACC75PP15
May cause the foe to fall asleep.
Bullet SeedLevel: 20grass
PWR25ACC100PP30
Shoots 2-5 seeds at the foe
Leech SeedLevel: 24grass
PWR0ACC90PP10
Steals HP from the foe on every turn.
Mega DrainLevel: 28grass
PWR40ACC100PP15
Steals 1/2 of the damage inflicted.
AcrobaticsLevel: 32flying
PWR55ACC100PP15
More power when user has no item.
Sunny DayLevel: 36fire
PWR0ACC90PP5
Boosts fire-type moves for 5 turns.
Cotton SporeLevel: 40grass
PWR0ACC100PP40
Harshly reduces the foe's Speed.
U TurnLevel: 44bug
PWR70ACC100PP20
After attacking, user switches out.
Air SlashLevel: 48flying
PWR75ACC95PP15
Slice of air that causes flinching.
Giga DrainLevel: 52grass
PWR75ACC100PP10
Steals 1/2 of the damage inflicted.
HurricaneLevel: 56flying
PWR110ACC70PP10
May confuse, doesn't miss in rain.
Baton PassLevel: 60normal
PWR0ACC100PP40
Switches while keeping effects.

Egg Moves (8)

Confusionpsychic
PWR50ACC100PP25
An attack that may cause confusion.
Growlnormal
PWR0ACC100PP40
Reduces the foe's Attack.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat 2-6 times.
Double Edgenormal
PWR120ACC100PP15
A tackle that also hurts the user.
Amnesiapsychic
PWR0ACC100PP20
Sharply raises the user's Spcl.Def.
Pay Daynormal
PWR40ACC100PP20
Throws coins. Gets them back later.
Seed Bombgrass
PWR80ACC100PP15
Hard-shelled seeds barrage the foe.
Agilitypsychic
PWR0ACC100PP30
Sharply increases the user's Speed.

TM/HM Moves (18)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Dazzlingleamfairy
PWR80ACC100PP10TM12
User emits a powerful flash.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Solarbeamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Acrobaticsflying
PWR55ACC100PP15TM34
More power when user has no item.
Aerial Aceflying
PWR60ACC100PP20TM40
Aerial strike that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Energy Ballgrass
PWR90ACC100PP15TM52
Sphere of energy, lowers Spcl.Def.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Swords Dancenormal
PWR0ACC100PP20TM66
A dance that increases Attack.

Move Tutor Moves (4)

Strength Sapgrass
PWR0ACC100PP10Tutor
Heals user and lowers foe's Attack.
U Turnbug
PWR70ACC100PP20Tutor
After attacking, user switches out.
Moonblastfairy
PWR95ACC100PP15Tutor
May lower Spcl.Atk with moon power.
Grass Knotgrass
PWR1ACC100PP20Tutor
Damage depends on target's weight.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Skiploom. Use these types to counter it effectively.

Resistances & Immunities

Types that Skiploom resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Skiploom differs across the games we cover →

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