Accent Image to accompany hero

Veluzain Pokémon Heart & Soul

waterpsychic
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Jettison Pokémon

Veluza has excellent regenerative capabilities. It sheds spare flesh from its body to boost its agility, then charges at its prey.

Veluza in Pokémon Heart & Soul

Veluza is #976 in the Pokédex for Pokémon Heart & Soul. This page covers its water/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
WaterPsychic
Dex
#976
Abilities
Mold Breaker(Primary)

Moves hit through abilities.

Sharpness(Secondary)

Strengthens slicing moves.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
100
pokeball
Poké Ball9.5%
greatball
Great Ball13.4%
ultraball
Ultra Ball16.0%
Base Exp
167
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2grass ×2bug ×2ghost ×2dark ×2
Resists
fire ×0.5water ×0.5ice ×0.5fighting ×0.5psychic ×0.5steel ×0.5

How to Obtain

Veluza has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (13)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Aqua JetLevel: 1water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
PluckLevel: 7flying
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
Water PulseLevel: 11water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Focus EnergyLevel: 15normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
SlashLevel: 20normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Aqua CutterLevel: 25water
PWR70ACC100PP20
Pressurized water cut with a high critical-hit ratio.
Fillet AwayLevel: 30normal
PWR0ACC0PP10
Sharply boosts offenses and Speed by using its own HP.
Night SlashLevel: 35dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Psycho CutLevel: 40psychic
PWR70ACC100PP20
Tears with psychic blades. High critical-hit ratio.
LiquidationLevel: 45water
PWR85ACC100PP10
Slams the foe with water. Can lower Defense.
CrunchLevel: 50dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Final GambitLevel: 55fighting
PWR1ACC100PP5
The user faints to damage the foe equal to its HP.

Egg Moves (2)

Recovernormal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Thrashnormal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Aqua JetLevel: 1water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
PluckLevel: 7flying
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
Water PulseLevel: 11water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Focus EnergyLevel: 15normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
SlashLevel: 20normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Aqua CutterLevel: 25water
PWR70ACC100PP20
Pressurized water cut with a high critical-hit ratio.
Fillet AwayLevel: 30normal
PWR0ACC0PP10
Sharply boosts offenses and Speed by using its own HP.
Night SlashLevel: 35dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Psycho CutLevel: 40psychic
PWR70ACC100PP20
Tears with psychic blades. High critical-hit ratio.
LiquidationLevel: 45water
PWR85ACC100PP10
Slams the foe with water. Can lower Defense.
CrunchLevel: 50dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Final GambitLevel: 55fighting
PWR1ACC100PP5
The user faints to damage the foe equal to its HP.

TM/HM Moves (20)

Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Pluckflying
PWR60ACC100PP20TM88
Eats the foe's held Berry gaining its effect.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

5
Weaknesses
6
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Veluza. Use these types to counter it effectively.

Resistances & Immunities

Types that Veluza resists or is immune to. Avoid using these types against it.

Related tools
Use ← → arrow keys to navigate