Greninjain Pokémon Heart & Soul
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Pokédex Entry
Ninja Pokémon
It appears and vanishes with a ninja's grace. It toys with its enemies using swift movements, while slicing them with throwing stars made of compressed water.
Greninja in Pokémon Heart & Soul
Greninja is #658 in the Pokédex for Pokémon Heart & Soul. This page covers its water/dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (24)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water ShurikenLevel: 0Water Shuriken | water | PWR15 | ACC100 | PP20 | ||
| Throws 2 to 5 stars that are sure to strike first. | ||||||
| Water ShurikenLevel: 1Water Shuriken | water | PWR15 | ACC100 | PP20 | ||
| Throws 2 to 5 stars that are sure to strike first. | ||||||
| Night SlashLevel: 1Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| HazeLevel: 1Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Role PlayLevel: 1Role Play | psychic | PWR0 | ACC0 | PP10 | ||
| Mimics the target and copies its Ability. | ||||||
| Mat BlockLevel: 1Mat Block | fighting | PWR0 | ACC0 | PP15 | ||
| Evades damaging moves. Only works on 1st turn. | ||||||
| PoundLevel: 1Pound | normal | PWR40 | ACC100 | PP35 | ||
| Pounds the foe with forelegs or tail. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| BubbleLevel: 1Bubble | water | PWR0 | ACC100 | PP30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| BubbleLevel: 5Bubble | water | PWR0 | ACC100 | PP30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| Quick AttackLevel: 8Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| LickLevel: 10Lick | ghost | PWR0 | ACC100 | PP30 | ||
| Licks with a long tongue to injure. May also paralyze. | ||||||
| Water PulseLevel: 14Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| SmokescreenLevel: 19Smokescreen | normal | PWR0 | ACC100 | PP20 | ||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| Shadow SneakLevel: 23Shadow Sneak | ghost | PWR40 | ACC100 | PP30 | ||
| Extends the user's shadow to strike first. | ||||||
| SpikesLevel: 28Spikes | ground | PWR0 | ACC0 | PP20 | ||
| Sets spikes that hurt a foe switching in. | ||||||
| Feint AttackLevel: 33Feint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| SubstituteLevel: 42Substitute | normal | PWR0 | ACC0 | PP10 | ||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| ExtrasensoryLevel: 49Extrasensory | psychic | PWR80 | ACC100 | PP0 | ||
| Attacks with a peculiar power. May cause flinching. | ||||||
| Double TeamLevel: 56Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Hydro PumpLevel: 68Hydro Pump | water | PWR0 | ACC80 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
| HazeLevel: 70Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Night SlashLevel: 77Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BestowBestow | normal | PWR0 | ACC0 | PP15 | |
| The user gives its held item to the foe. | |||||
| Mind ReaderMind Reader | normal | PWR0 | ACC0 | PP5 | |
| Senses the foe's action to ensure the next move's hit. | |||||
| Toxic SpikesToxic Spikes | poison | PWR0 | ACC0 | PP20 | |
| Sets spikes that poison a foe switching in. | |||||
| Mud SportMud Sport | ground | PWR0 | ACC0 | PP15 | |
| Covers the user in mud to weaken all Electric moves. | |||||
| CamouflageCamouflage | normal | PWR0 | ACC0 | PP20 | |
| Alters the Pokémon's type depending on the location. | |||||
| Water SportWater Sport | water | PWR0 | ACC0 | PP15 | |
| The user becomes soaked to weaken all Fire moves. | |||||
| Power Up PunchPower Up Punch | fighting | PWR40 | ACC100 | PP20 | |
| A hard punch that raises the user's Attack. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Night SlashLevel: 1Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| Role PlayLevel: 1Role Play | psychic | PWR0 | ACC0 | PP10 | ||
| Mimics the target and copies its Ability. | ||||||
| Mat BlockLevel: 1Mat Block | fighting | PWR0 | ACC0 | PP15 | ||
| Evades damaging moves. Only works on 1st turn. | ||||||
| PoundLevel: 1Pound | normal | PWR40 | ACC100 | PP35 | ||
| Pounds the foe with forelegs or tail. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| BubbleLevel: 5Bubble | water | PWR0 | ACC100 | PP30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| Quick AttackLevel: 8Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| LickLevel: 10Lick | ghost | PWR0 | ACC100 | PP30 | ||
| Licks with a long tongue to injure. May also paralyze. | ||||||
| Water PulseLevel: 14Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| SmokescreenLevel: 20Smokescreen | normal | PWR0 | ACC100 | PP20 | ||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| Shadow SneakLevel: 23Shadow Sneak | ghost | PWR40 | ACC100 | PP30 | ||
| Extends the user's shadow to strike first. | ||||||
| SpikesLevel: 28Spikes | ground | PWR0 | ACC0 | PP20 | ||
| Sets spikes that hurt a foe switching in. | ||||||
| Feint AttackLevel: 33Feint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| SubstituteLevel: 43Substitute | normal | PWR0 | ACC0 | PP10 | ||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| ExtrasensoryLevel: 49Extrasensory | psychic | PWR80 | ACC100 | PP0 | ||
| Attacks with a peculiar power. May cause flinching. | ||||||
| Double TeamLevel: 52Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Water ShurikenLevel: 55Water Shuriken | water | PWR15 | ACC100 | PP20 | ||
| Throws 2 to 5 stars that are sure to strike first. | ||||||
| HazeLevel: 56Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Hydro PumpLevel: 60Hydro Pump | water | PWR0 | ACC80 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
| Night SlashLevel: 70Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
Pre-evolution-only Moves (3)
These moves must be learned before evolving; Greninja cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| RoundLevel: 23(Frogadier · Level 23)Round | normal | PWR60 | ACC100 | PP15 | |||
| A song that inflicts damage. Others can join in too. | |||||||
| Smack DownLevel: 33(Frogadier · Level 33)Smack Down | rock | PWR50 | ACC100 | PP15 | |||
| Throws a rock to knock the foe down to the ground. | |||||||
| BounceLevel: 45(Frogadier · Level 45)Bounce | flying | PWR85 | ACC85 | PP5 | |||
| Bounces up, then down the next turn. May paralyze. | |||||||
TM/HM Moves (40)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SnatchSnatch | dark | PWR0 | ACC0 | PP10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Greninja. Use these types to counter it effectively.
Resistances & Immunities
Types that Greninja resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Greninja, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Greninja differs across the games we cover →