Hisuian Samurottin Pokémon Heart & Soul
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Pokédex Entry
Formidable Pokémon
Hard of heart and deft of blade, this rare form of Samurott is a product of the Pokémon's evolution in the region of Hisui.
Hisuian Samurott in Pokémon Heart & Soul
Hisuian Samurott is #1070 in the Pokédex for Pokémon Heart & Soul. This page covers its water/dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Night SlashLevel: 0Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Aqua JetLevel: 6Aqua Jet | water | PWR40 | ACC100 | PP20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| Swords DanceLevel: 11Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Water PulseLevel: 18Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Ceaseless EdgeLevel: 21Ceaseless Edge | dark | PWR65 | ACC90 | PP15 | ||
| Sets Spikes that hurt the foe. | ||||||
| SlashLevel: 25Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Aqua TailLevel: 34Aqua Tail | water | PWR90 | ACC90 | PP10 | ||
| The user swings its tail like a wave to attack. | ||||||
| Dark PulseLevel: 40Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Hydro PumpLevel: 43Hydro Pump | water | PWR0 | ACC80 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
Egg Moves (9)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CopycatCopycat | normal | PWR0 | ACC0 | PP20 | |
| The user mimics the last move used by a foe. | |||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | |
| Evades attack, but may fail if used in succession. | |||||
| Air SlashAir Slash | flying | PWR75 | ACC95 | PP0 | |
| Attacks with a blade of air. May cause flinching. | |||||
| AssuranceAssurance | dark | PWR0 | ACC100 | PP10 | |
| Attack that gains power if the foe has been hurt. | |||||
| BrineBrine | water | PWR65 | ACC100 | PP10 | |
| Does double damage to foes with half HP or less. | |||||
| Night SlashNight Slash | dark | PWR70 | ACC100 | PP15 | |
| Hits as soon as possible. High critical-hit ratio. | |||||
| Trump CardTrump Card | normal | PWR1 | ACC0 | PP5 | |
| The less PP the move has the more damage it does. | |||||
| ScreechScreech | normal | PWR0 | ACC85 | PP40 | |
| Emits a screech to sharply reduce the foe's Defense. | |||||
| Sacred SwordSacred Sword | fighting | PWR90 | ACC100 | PP0 | |
| Strikes through the foe's stat changes. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Night SlashLevel: 0Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Aqua JetLevel: 6Aqua Jet | water | PWR40 | ACC100 | PP20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| Swords DanceLevel: 11Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Water PulseLevel: 18Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Ceaseless EdgeLevel: 21Ceaseless Edge | dark | PWR65 | ACC90 | PP15 | ||
| Sets Spikes that hurt the foe. | ||||||
| SlashLevel: 25Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Aqua TailLevel: 34Aqua Tail | water | PWR90 | ACC90 | PP10 | ||
| The user swings its tail like a wave to attack. | ||||||
| Dark PulseLevel: 40Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Hydro PumpLevel: 43Hydro Pump | water | PWR0 | ACC80 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
Pre-evolution-only Moves (9)
These moves must be learned before evolving; Hisuian Samurott cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| Tail WhipLevel: 1(Dewott · Level 1)Tail Whip | normal | PWR0 | ACC100 | PP30 | |||
| Wags the tail to lower the foe's Defense. | |||||||
| Water GunLevel: 1(Dewott · Level 1)Water Gun | water | PWR40 | ACC100 | PP25 | |||
| Squirts water to attack the foe. | |||||||
| Water SportLevel: 1(Dewott · Level 1)Water Sport | water | PWR0 | ACC0 | PP15 | |||
| The user becomes soaked to weaken all Fire moves. | |||||||
| Focus EnergyLevel: 13(Dewott · Level 13)Focus Energy | normal | PWR0 | ACC0 | PP30 | |||
| Focuses power to raise the critical-hit ratio. | |||||||
| Razor ShellLevel: 18(Dewott · Level 18)Razor Shell | water | PWR75 | ACC95 | PP10 | |||
| Tears at the foe with sharp shells. May lower Defense. | |||||||
| Fury CutterLevel: 21(Dewott · Level 21)Fury Cutter | bug | PWR10 | ACC95 | PP20 | |||
| Attack that intensifies on each successive hit. | |||||||
| RevengeLevel: 29(Dewott · Level 29)Revenge | fighting | PWR60 | ACC100 | PP10 | |||
| Attack that moves last and gains power if hit. | |||||||
| EncoreLevel: 37(Dewott · Level 37)Encore | normal | PWR0 | ACC100 | PP5 | |||
| Makes the foe repeat its last move over 3 turns. | |||||||
| RetaliateLevel: 45(Dewott · Level 45)Retaliate | normal | PWR70 | ACC100 | PP5 | |||
| Attack that does more damage if an ally fainted. | |||||||
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AvalancheAvalanche | ice | PWR60 | ACC100 | PP10 | TM72TM72 | |
| Attack that moves last and gains power if hit. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| X ScissorX Scissor | bug | PWR80 | ACC100 | PP15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Hisuian Samurott. Use these types to counter it effectively.
Resistances & Immunities
Types that Hisuian Samurott resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Hisuian Samurott, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Hisuian Samurott differs across the games we cover →