Crawdauntin Pokémon Heart & Soul
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Pokédex Entry
Rogue Pokémon
A brutish Pokémon that loves to battle. A veteran Crawdaunt that has prevailed in hundreds of battles has giant pincers marked with countless scars.
Crawdaunt in Pokémon Heart & Soul
Crawdaunt is #342 in the Pokédex for Pokémon Heart & Soul. This page covers its water/dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Prevents Attack reduction.
Blocks critical hits.
Boosts same type attacks.
Evolution Chain
How to Obtain
Wild Encounters (1)
Gen 7 Moves
The movepool a new game starts with.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| SwiftLevel: 0Swift | normal | PWR60 | ACC0 | PP20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| SwiftLevel: 1Swift | normal | PWR60 | ACC0 | PP20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| BubbleLevel: 1Bubble | water | PWR0 | ACC100 | PP30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| HardenLevel: 1Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Vise GripLevel: 1Vise Grip | normal | PWR55 | ACC100 | PP30 | ||
| Grips the foe with large and powerful pincers. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| HardenLevel: 5Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Vise GripLevel: 7Vise Grip | normal | PWR55 | ACC100 | PP30 | ||
| Grips the foe with large and powerful pincers. | ||||||
| LeerLevel: 10Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Bubble BeamLevel: 14Bubble Beam | water | PWR65 | ACC100 | PP20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| ProtectLevel: 17Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Double HitLevel: 20Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Knock OffLevel: 23Knock Off | dark | PWR0 | ACC100 | PP20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| Night SlashLevel: 26Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| Razor ShellLevel: 32Razor Shell | water | PWR75 | ACC95 | PP10 | ||
| Tears at the foe with sharp shells. May lower Defense. | ||||||
| TauntLevel: 36Taunt | dark | PWR0 | ACC100 | PP20 | ||
| Taunts the foe into only using attack moves. | ||||||
| Swords DanceLevel: 40Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| CrunchLevel: 43Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| CrabhammerLevel: 48Crabhammer | water | PWR0 | ACC0 | PP10 | ||
| Hammers with a pincer. Has a high critical-hit ratio. | ||||||
| GuillotineLevel: 54Guillotine | normal | PWR1 | ACC30 | PP5 | ||
| A powerful pincer attack that KOs if it hits. | ||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mud SportMud Sport | ground | PWR0 | ACC0 | PP15 | |
| Covers the user in mud to weaken all Electric moves. | |||||
| EndeavorEndeavor | normal | PWR1 | ACC100 | PP5 | |
| Cuts foe's HP to equal user's HP. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| Attack that may raise all stats. | |||||
| Knock OffKnock Off | dark | PWR0 | ACC100 | PP20 | |
| Knocks down the foe's held item to prevent its use. | |||||
| SuperpowerSuperpower | fighting | PWR120 | ACC100 | PP5 | |
| Boosts strength sharply, but lowers abilities. | |||||
| Metal ClawMetal Claw | steel | PWR50 | ACC95 | PP35 | |
| A claw attack that may raise the user's Attack. | |||||
| Dragon DanceDragon Dance | dragon | PWR0 | ACC0 | PP20 | |
| A mystical dance that ups Attack and Speed. | |||||
| Trump CardTrump Card | normal | PWR1 | ACC0 | PP5 | |
| The less PP the move has the more damage it does. | |||||
| Chip AwayChip Away | normal | PWR70 | ACC100 | PP20 | |
| Strikes through the foe's stat changes. | |||||
| Double EdgeDouble Edge | normal | PWR0 | ACC100 | PP15 | |
| A life-risking tackle that also hurts the user. | |||||
| Aqua JetAqua Jet | water | PWR40 | ACC100 | PP20 | |
| Strikes first by dashing at the foe at a high speed. | |||||
| SwitcherooSwitcheroo | dark | PWR0 | ACC100 | PP10 | |
| Swaps items with the foe faster than the eye can see. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BubbleLevel: 1Bubble | water | PWR0 | ACC100 | PP30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| HardenLevel: 1Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Vise GripLevel: 1Vise Grip | normal | PWR55 | ACC100 | PP30 | ||
| Grips the foe with large and powerful pincers. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| HardenLevel: 7Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Vise GripLevel: 10Vise Grip | normal | PWR55 | ACC100 | PP30 | ||
| Grips the foe with large and powerful pincers. | ||||||
| LeerLevel: 13Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Bubble BeamLevel: 20Bubble Beam | water | PWR65 | ACC100 | PP20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| ProtectLevel: 23Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Knock OffLevel: 26Knock Off | dark | PWR0 | ACC100 | PP20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| TauntLevel: 34Taunt | dark | PWR0 | ACC100 | PP20 | ||
| Taunts the foe into only using attack moves. | ||||||
| CrabhammerLevel: 39Crabhammer | water | PWR0 | ACC0 | PP10 | ||
| Hammers with a pincer. Has a high critical-hit ratio. | ||||||
| Swords DanceLevel: 44Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| GuillotineLevel: 52Guillotine | normal | PWR1 | ACC30 | PP5 | ||
| A powerful pincer attack that KOs if it hits. | ||||||
Egg Moves (5)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mud SportMud Sport | ground | PWR0 | ACC0 | PP15 | |
| Covers the user in mud to weaken all Electric moves. | |||||
| EndeavorEndeavor | normal | PWR1 | ACC100 | PP5 | |
| Cuts foe's HP to equal user's HP. | |||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | |
| Attack that leaves the foe with at least 1 HP. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| Attack that may raise all stats. | |||||
TM/HM Moves (44)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| AvalancheAvalanche | ice | PWR60 | ACC100 | PP10 | TM72TM72 | |
| Attack that moves last and gains power if hit. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| X ScissorX Scissor | bug | PWR80 | ACC100 | PP15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Crawdaunt. Use these types to counter it effectively.
Resistances & Immunities
Types that Crawdaunt resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Crawdaunt, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.