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Crawdauntin Pokémon Heart & Soul

waterdark
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Pokédex Entry

Rogue Pokémon

A brutish Pokémon that loves to battle. A veteran Crawdaunt that has prevailed in hundreds of battles has giant pincers marked with countless scars.

Crawdaunt in Pokémon Heart & Soul

Crawdaunt is #342 in the Pokédex for Pokémon Heart & Soul. This page covers its water/dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
WaterDark
Dex
#342
Abilities
Hyper Cutter(Primary)

Prevents Attack reduction.

Shell Armor(Secondary)

Blocks critical hits.

Adaptability(Hidden)

Boosts same type attacks.

Growth Rate
fluctuating
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
155
pokeball
Poké Ball13.4%
greatball
Great Ball18.1%
ultraball
Ultra Ball22.9%
Base Exp
164
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2grass ×2fighting ×2bug ×2fairy ×2
Resists
fire ×0.5water ×0.5ice ×0.5ghost ×0.5dark ×0.5steel ×0.5
Immune To
psychic

How to Obtain

You can catch Crawdaunt in Poni Isle while fishing with Super Rod (very rare). Wild ones range from level 43 to 45.

Wild Encounters (1)

Gen 7 Moves

The movepool a new game starts with.

Level Up (20)

SwiftLevel: 0normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
SwiftLevel: 1normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Vise GripLevel: 1normal
PWR55ACC100PP30
Grips the foe with large and powerful pincers.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
HardenLevel: 5normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Vise GripLevel: 7normal
PWR55ACC100PP30
Grips the foe with large and powerful pincers.
LeerLevel: 10normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Bubble BeamLevel: 14water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
ProtectLevel: 17normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Double HitLevel: 20normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
Knock OffLevel: 23dark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
Night SlashLevel: 26dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Razor ShellLevel: 32water
PWR75ACC95PP10
Tears at the foe with sharp shells. May lower Defense.
TauntLevel: 36dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
Swords DanceLevel: 40normal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
CrunchLevel: 43dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
CrabhammerLevel: 48water
PWR0ACC0PP10
Hammers with a pincer. Has a high critical-hit ratio.
GuillotineLevel: 54normal
PWR1ACC30PP5
A powerful pincer attack that KOs if it hits.

Egg Moves (13)

Mud Sportground
PWR0ACC0PP15
Covers the user in mud to weaken all Electric moves.
Endeavornormal
PWR1ACC100PP5
Cuts foe's HP to equal user's HP.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Knock Offdark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
Superpowerfighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
Metal Clawsteel
PWR50ACC95PP35
A claw attack that may raise the user's Attack.
Dragon Dancedragon
PWR0ACC0PP20
A mystical dance that ups Attack and Speed.
Trump Cardnormal
PWR1ACC0PP5
The less PP the move has the more damage it does.
Chip Awaynormal
PWR70ACC100PP20
Strikes through the foe's stat changes.
Double Edgenormal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Aqua Jetwater
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Switcheroodark
PWR0ACC100PP10
Swaps items with the foe faster than the eye can see.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (14)

BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Vise GripLevel: 1normal
PWR55ACC100PP30
Grips the foe with large and powerful pincers.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
HardenLevel: 7normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Vise GripLevel: 10normal
PWR55ACC100PP30
Grips the foe with large and powerful pincers.
LeerLevel: 13normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Bubble BeamLevel: 20water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
ProtectLevel: 23normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Knock OffLevel: 26dark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
TauntLevel: 34dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
CrabhammerLevel: 39water
PWR0ACC0PP10
Hammers with a pincer. Has a high critical-hit ratio.
Swords DanceLevel: 44normal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
GuillotineLevel: 52normal
PWR1ACC30PP5
A powerful pincer attack that KOs if it hits.

Egg Moves (5)

Mud Sportground
PWR0ACC0PP15
Covers the user in mud to weaken all Electric moves.
Endeavornormal
PWR1ACC100PP5
Cuts foe's HP to equal user's HP.
False Swipenormal
PWR40ACC100PP40
Attack that leaves the foe with at least 1 HP.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.

TM/HM Moves (44)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Avalancheice
PWR60ACC100PP10TM72
Attack that moves last and gains power if hit.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.

Type Summary

5
Weaknesses
6
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Crawdaunt. Use these types to counter it effectively.

Resistances & Immunities

Types that Crawdaunt resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Crawdaunt differs across the games we cover →

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