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Urshifurapidstrikein Pokémon Heart & Soul

fightingwater

Pokédex Entry

Wushu Pokémon

This form of Urshifu is a strong believer in defeating foes by raining many blows down on them. Its strikes are nonstop, flowing like a river.

Urshifurapidstrike in Pokémon Heart & Soul

Urshifurapidstrike is #1230 in the Pokédex for Pokémon urshifurapidstrike. This page covers its fighting/water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FightingWater
Dex
#1230
Abilities

Contact evades protection.

Growth Rate
slow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
275
EV Yield
3 Attack
Wild Held Items
None
Weak To
electric ×2grass ×2flying ×2psychic ×2fairy ×2
Resists
fire ×0.5water ×0.5ice ×0.5bug ×0.5rock ×0.5dark ×0.5steel ×0.5

Evolution Chain

Base form
Script Trigger
Use Scrollofdarkness on Kubfu
Script Trigger (1)
Use Scrollofwaters on Kubfu

How to Obtain

Urshifurapidstrike isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (18)

Surging StrikesLevel: 0water
251005
Mastering the Water style, strikes with 3 critical hits.
Surging StrikesLevel: 1water
251005
Mastering the Water style, strikes with 3 critical hits.
Aqua JetLevel: 1water
4010020
Strikes first by dashing at the foe at a high speed.
Rock SmashLevel: 1fighting
010015
A rock-crushing attack that may lower Defense.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
EndureLevel: 1normal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Focus EnergyLevel: 1normal
0030
Focuses power to raise the critical-hit ratio.
Aerial AceLevel: 12flying
60020
An extremely speedy and unavoidable attack.
Scary FaceLevel: 16normal
0010
Frightens with a scary face to sharply reduce Speed.
HeadbuttLevel: 20normal
7010015
A ramming attack that may cause flinching.
Brick BreakLevel: 24fighting
7510015
Destroys barriers such as REFLECT and causes damage.
DetectLevel: 28fighting
005
Evades attack, but may fail if used in succession.
Bulk UpLevel: 32fighting
0020
Bulks up the body to boost both Attack and Defense.
Iron HeadLevel: 36steel
8010015
Slams the foe with a hard head. May cause flinching.
Dynamic PunchLevel: 40fighting
100505
Powerful and sure to cause confusion, but inaccurate.
CounterLevel: 44fighting
110020
Retaliates any physical hit with double the power.
Close CombatLevel: 48fighting
1201005
A strong attack but lowers the defensive stats.
Focus PunchLevel: 52fighting
15010020
Powerful attack, moves last. The user flinches if hit.

TM/HM Moves (34)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
U Turnbug
7010020TM89
Does damage then switches out the user.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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