Accent Image to accompany hero

Urshifuin Pokémon Heart & Soul

fightingwater
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Pokédex Entry

Wushu Pokémon

This form of Urshifu is a strong believer in the one-hit KO. Its strategy is to leap in close to foes and land a devastating blow with a hardened fist.

Urshifu in Pokémon Heart & Soul

Rapidstrike Urshifu is #892 in the Pokédex for Pokémon Heart & Soul. This page covers its fighting/water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FightingWater
Dex
#892
Abilities

Contact evades protection.

Growth Rate
slow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
275
EV Yield
3 Attack
Wild Held Items
None
Weak To
electric ×2grass ×2flying ×2psychic ×2fairy ×2
Resists
fire ×0.5water ×0.5ice ×0.5bug ×0.5rock ×0.5dark ×0.5steel ×0.5

Evolution Chain

Base form
• Use Razor Claw on Kubfu
• Script Trigger
• Use Scrollofdarkness on Kubfu
• Use Water Stone on Kubfu
• Script Trigger (1)
• Use Scrollofwaters on Kubfu

How to Obtain

This form of Urshifu has no wild encounters recorded in this game. Evolve kubfu to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (18)

Surging StrikesLevel: 0water
PWR25ACC100PP5
Mastering the Water style, strikes with 3 critical hits.
Surging StrikesLevel: 1water
PWR25ACC100PP5
Mastering the Water style, strikes with 3 critical hits.
Aqua JetLevel: 1water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Rock SmashLevel: 1fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
EndureLevel: 1normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Focus EnergyLevel: 1normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Aerial AceLevel: 12flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
Scary FaceLevel: 16normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
HeadbuttLevel: 20normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Brick BreakLevel: 24fighting
PWR75ACC100PP15
Destroys barriers such as REFLECT and causes damage.
DetectLevel: 28fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Bulk UpLevel: 32fighting
PWR0ACC0PP20
Bulks up the body to boost both Attack and Defense.
Iron HeadLevel: 36steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Dynamic PunchLevel: 40fighting
PWR100ACC50PP5
Powerful and sure to cause confusion, but inaccurate.
CounterLevel: 44fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Close CombatLevel: 48fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.
Focus PunchLevel: 52fighting
PWR150ACC100PP20
Powerful attack, moves last. The user flinches if hit.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

Surging StrikesLevel: 0water
PWR25ACC100PP5
Mastering the Water style, strikes with 3 critical hits.
Surging StrikesLevel: 1water
PWR25ACC100PP5
Mastering the Water style, strikes with 3 critical hits.
Aqua JetLevel: 1water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Rock SmashLevel: 1fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
EndureLevel: 1normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Focus EnergyLevel: 1normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Aerial AceLevel: 12flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
Scary FaceLevel: 16normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
HeadbuttLevel: 20normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Brick BreakLevel: 24fighting
PWR75ACC100PP15
Destroys barriers such as REFLECT and causes damage.
DetectLevel: 28fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Bulk UpLevel: 32fighting
PWR0ACC0PP20
Bulks up the body to boost both Attack and Defense.
Iron HeadLevel: 36steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Dynamic PunchLevel: 40fighting
PWR100ACC50PP5
Powerful and sure to cause confusion, but inaccurate.
CounterLevel: 44fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Close CombatLevel: 48fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.
Focus PunchLevel: 52fighting
PWR150ACC100PP20
Powerful attack, moves last. The user flinches if hit.

TM/HM Moves (34)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Drain Punchfighting
PWR0ACC100PP0TM60
Attack that absorbs half the damage inflicted.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

5
Weaknesses
7
Resistances
0
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Urshifu. Use these types to counter it effectively.

Resistances & Immunities

Types that Urshifu resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Urshifu differs across the games we cover →

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