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Accent Image to accompany hero

Kubfuin Pokémon Heart & Soul

fighting

Pokédex Entry

Wushu Pokémon

Kubfu trains hard to perfect its moves. The moves it masters will determine which form it takes when it evolves.

Kubfu in Pokémon Heart & Soul

Kubfu is #891 in the Pokédex for Pokémon kubfu. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Fighting
Dex
#891
Abilities

Prevents flinching.

Growth Rate
slow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
77
EV Yield
1 Attack
Wild Held Items
None
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

Evolution Chain

Base form
Script Trigger
Use Scrollofdarkness on Kubfu
Script Trigger (1)
Use Scrollofwaters on Kubfu

How to Obtain

Kubfu isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

Rock SmashLevel: 1fighting
010015
A rock-crushing attack that may lower Defense.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
EndureLevel: 4normal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Focus EnergyLevel: 8normal
0030
Focuses power to raise the critical-hit ratio.
Aerial AceLevel: 12flying
60020
An extremely speedy and unavoidable attack.
Scary FaceLevel: 16normal
0010
Frightens with a scary face to sharply reduce Speed.
HeadbuttLevel: 20normal
7010015
A ramming attack that may cause flinching.
Brick BreakLevel: 24fighting
7510015
Destroys barriers such as REFLECT and causes damage.
DetectLevel: 28fighting
005
Evades attack, but may fail if used in succession.
Bulk UpLevel: 32fighting
0020
Bulks up the body to boost both Attack and Defense.
Iron HeadLevel: 36steel
8010015
Slams the foe with a hard head. May cause flinching.
Dynamic PunchLevel: 40fighting
100505
Powerful and sure to cause confusion, but inaccurate.
CounterLevel: 44fighting
110020
Retaliates any physical hit with double the power.
Close CombatLevel: 48fighting
1201005
A strong attack but lowers the defensive stats.
Focus PunchLevel: 52fighting
15010020
Powerful attack, moves last. The user flinches if hit.

TM/HM Moves (21)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
U Turnbug
7010020TM89
Does damage then switches out the user.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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