Accent Image to accompany hero

Kubfuin Pokémon Heart & Soul

fighting
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Pokédex Entry

Wushu Pokémon

Kubfu trains hard to perfect its moves. The moves it masters will determine which form it takes when it evolves.

Kubfu in Pokémon Heart & Soul

Kubfu is #891 in the Pokédex for Pokémon Heart & Soul. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Fighting
Dex
#891
Abilities

Prevents flinching.

Growth Rate
slow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
77
EV Yield
1 Attack
Wild Held Items
None
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

Evolution Chain

Base form
• Use Razor Claw on Kubfu
• Script Trigger
• Use Scrollofdarkness on Kubfu
• Use Water Stone on Kubfu
• Script Trigger (1)
• Use Scrollofwaters on Kubfu

How to Obtain

Kubfu has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (15)

Rock SmashLevel: 1fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
EndureLevel: 4normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Focus EnergyLevel: 8normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Aerial AceLevel: 12flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
Scary FaceLevel: 16normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
HeadbuttLevel: 20normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Brick BreakLevel: 24fighting
PWR75ACC100PP15
Destroys barriers such as REFLECT and causes damage.
DetectLevel: 28fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Bulk UpLevel: 32fighting
PWR0ACC0PP20
Bulks up the body to boost both Attack and Defense.
Iron HeadLevel: 36steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Dynamic PunchLevel: 40fighting
PWR100ACC50PP5
Powerful and sure to cause confusion, but inaccurate.
CounterLevel: 44fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Close CombatLevel: 48fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.
Focus PunchLevel: 52fighting
PWR150ACC100PP20
Powerful attack, moves last. The user flinches if hit.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (15)

Rock SmashLevel: 1fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
EndureLevel: 4normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Focus EnergyLevel: 8normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Aerial AceLevel: 12flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
Scary FaceLevel: 16normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
HeadbuttLevel: 20normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Brick BreakLevel: 24fighting
PWR75ACC100PP15
Destroys barriers such as REFLECT and causes damage.
DetectLevel: 28fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Bulk UpLevel: 32fighting
PWR0ACC0PP20
Bulks up the body to boost both Attack and Defense.
Iron HeadLevel: 36steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Dynamic PunchLevel: 40fighting
PWR100ACC50PP5
Powerful and sure to cause confusion, but inaccurate.
CounterLevel: 44fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Close CombatLevel: 48fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.
Focus PunchLevel: 52fighting
PWR150ACC100PP20
Powerful attack, moves last. The user flinches if hit.

TM/HM Moves (21)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Kubfu. Use these types to counter it effectively.

Resistances & Immunities

Types that Kubfu resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Kubfu differs across the games we cover →

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