Accent Image to accompany hero

Dhelmisein Pokémon Heart & Soul

ghostgrass
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Pokédex Entry

Sea Creeper Pokémon

The soul of seaweed adrift in the waves became reborn as this Pokémon. It maintains itself with new infusions of seabed detritus and seaweed.

Dhelmise in Pokémon Heart & Soul

Dhelmise is #781 in the Pokédex for Pokémon Heart & Soul. This page covers its ghost/grass typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GhostGrass
Dex
#781
Abilities

Powers up Steel moves.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
181
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2ghost ×2dark ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Immune To
normalfighting

How to Obtain

Dhelmise has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (18)

SwitcherooLevel: 1dark
PWR0ACC100PP10
Swaps items with the foe faster than the eye can see.
AbsorbLevel: 1grass
PWR20ACC100PP0
Attack that absorbs half the damage inflicted.
GrowthLevel: 1normal
PWR0ACC0PP0
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Rapid SpinLevel: 1normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
AstonishLevel: 1ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Mega DrainLevel: 5grass
PWR40ACC100PP25
Attack that absorbs half the damage inflicted.
WrapLevel: 9normal
PWR15ACC0PP20
Wraps and squeezes the foe times with vines, etc.
Gyro BallLevel: 14steel
PWR1ACC100PP5
A high-speed spin that does more damage to faster foes.
Metal SoundLevel: 18steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Giga DrainLevel: 23grass
PWR0ACC100PP25
Attack that steals half the damage inflicted.
WhirlpoolLevel: 27water
PWR0ACC0PP15
Traps and hurts the foe in a whirlpool for turns.
Anchor ShotLevel: 32steel
PWR80ACC100PP20
Strangles the foe with a chain. The foe can't escape.
Shadow BallLevel: 36ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
Energy BallLevel: 41grass
PWR0ACC100PP10
Draws power from nature to attack. May lower Sp. Def.
SlamLevel: 45normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
Heavy SlamLevel: 50steel
PWR1ACC100PP10
Does more damage if the user outweighs the foe.
Phantom ForceLevel: 54ghost
PWR90ACC100PP10
Vanishes on the first turn then strikes the next turn.
Power WhipLevel: 59grass
PWR120ACC85PP10
Violently lashes the foe with vines or tentacles.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

SwitcherooLevel: 1dark
PWR0ACC100PP10
Swaps items with the foe faster than the eye can see.
AbsorbLevel: 1grass
PWR20ACC100PP0
Attack that absorbs half the damage inflicted.
GrowthLevel: 1normal
PWR0ACC0PP0
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Rapid SpinLevel: 1normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
AstonishLevel: 1ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Mega DrainLevel: 5grass
PWR40ACC100PP25
Attack that absorbs half the damage inflicted.
WrapLevel: 9normal
PWR15ACC0PP20
Wraps and squeezes the foe times with vines, etc.
Gyro BallLevel: 14steel
PWR1ACC100PP5
A high-speed spin that does more damage to faster foes.
Metal SoundLevel: 18steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Giga DrainLevel: 23grass
PWR0ACC100PP25
Attack that steals half the damage inflicted.
WhirlpoolLevel: 27water
PWR0ACC0PP15
Traps and hurts the foe in a whirlpool for turns.
Anchor ShotLevel: 32steel
PWR80ACC100PP20
Strangles the foe with a chain. The foe can't escape.
Shadow BallLevel: 36ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
Energy BallLevel: 41grass
PWR0ACC100PP10
Draws power from nature to attack. May lower Sp. Def.
SlamLevel: 45normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
Heavy SlamLevel: 50steel
PWR1ACC100PP10
Does more damage if the user outweighs the foe.
Phantom ForceLevel: 54ghost
PWR90ACC100PP10
Vanishes on the first turn then strikes the next turn.
Power WhipLevel: 59grass
PWR120ACC85PP10
Violently lashes the foe with vines or tentacles.

TM/HM Moves (38)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Embargodark
PWR0ACC100PP15TM63
Prevents the foe from using any items.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

5
Weaknesses
4
Resistances
2
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Dhelmise. Use these types to counter it effectively.

Resistances & Immunities

Types that Dhelmise resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Dhelmise differs across the games we cover →

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