Accent Image to accompany hero

Pumpkabooin Pokémon Heart & Soul

ghostgrass

Pokédex Entry

Pumpkin Pokémon

The light that streams out from the holes in the pumpkin can hypnotize and control the people and Pokémon that see it.

Pumpkaboo in Pokémon Heart & Soul

Pumpkaboo is #710 in the Pokédex for Pokémon Heart & Soul. This page covers its ghost/grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
GhostGrass
Dex
#710
Abilities
Pickup(Primary)

May pick up items.

Frisk(Secondary)

Checks a foe's item.

Insomnia(Hidden)

Prevents sleep.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
67
EV Yield
1 Defense
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2ghost ×2dark ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Trade Pumpkaboo
Level up Pumpkaboo to Lv. 38
Trade Pumpkaboo
Level up Pumpkaboo to Lv. 38
Trade Pumpkaboo
Level up Pumpkaboo to Lv. 38
Trade Pumpkaboo
Level up Pumpkaboo to Lv. 38

How to Obtain

Pumpkaboo isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (13)

TrickLevel: 1psychic
010010
Tricks the foe into trading held items.
AstonishLevel: 1ghost
3010015
Attack that may shock the foe into flinching.
Confuse RayLevel: 1ghost
010010
A sinister ray that confuses the foe.
Scary FaceLevel: 4normal
0010
Frightens with a scary face to sharply reduce Speed.
Worry SeedLevel: 11grass
010010
Plants a seed on the foe giving it Insomnia.
Razor LeafLevel: 16grass
559525
Cuts enemies with leaves. High critical-hit ratio.
Leech SeedLevel: 20grass
09010
Plants a seed on the foe to steal HP on every turn.
Trick Or TreatLevel: 23ghost
010020
Goes trick-or-treating, adding Ghost type to foe.
Bullet SeedLevel: 26grass
010030
Shoots 2 to 5 seeds in a row to strike the foe.
Shadow SneakLevel: 30ghost
4010030
Extends the user's shadow to strike first.
Shadow BallLevel: 36ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
Pain SplitLevel: 42normal
0020
Adds the user and foe's HP, then shares them equally.
Seed BombLevel: 48grass
8010015
A barrage of hard seeds is fired at the foe.

Egg Moves (4)

Disablenormal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Bestownormal
0015
The user gives its held item to the foe.
Destiny Bondghost
005
If the user faints, the foe is also made to faint.
Curseghost
0010
A move that functions differently for GHOSTS.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

TrickLevel: 1psychic
010010
Tricks the foe into trading held items.
AstonishLevel: 1ghost
3010015
Attack that may shock the foe into flinching.
Confuse RayLevel: 1ghost
010010
A sinister ray that confuses the foe.
Scary FaceLevel: 4normal
0010
Frightens with a scary face to sharply reduce Speed.
Worry SeedLevel: 11grass
010010
Plants a seed on the foe giving it Insomnia.
Razor LeafLevel: 16grass
559525
Cuts enemies with leaves. High critical-hit ratio.
Leech SeedLevel: 20grass
09010
Plants a seed on the foe to steal HP on every turn.
Trick Or TreatLevel: 23ghost
010020
Goes trick-or-treating, adding Ghost type to foe.
Bullet SeedLevel: 26grass
010030
Shoots 2 to 5 seeds in a row to strike the foe.
Shadow SneakLevel: 30ghost
4010030
Extends the user's shadow to strike first.
Shadow BallLevel: 36ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
Pain SplitLevel: 42normal
0020
Adds the user and foe's HP, then shares them equally.
Seed BombLevel: 48grass
8010015
A barrage of hard seeds is fired at the foe.

TM/HM Moves (40)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.

Type Summary

5
Weaknesses
4
Resistances
2
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Pumpkaboo. Use these types to counter it effectively.

Resistances & Immunities

Types that Pumpkaboo resists or is immune to. Avoid using these types against it.

Immunities (0×)

Related tools
Use ← → arrow keys to navigate