Accent Image to accompany hero

Type: Nullin Pokémon Heart & Soul

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Pokédex Entry

Synthetic Pokémon

Due to the danger that this synthetic Pokémon may go on a rampage, it wears a control mask to restrain its capabilities. It has some hidden special power.

Type: Null in Pokémon Heart & Soul

Type: Null is #772 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#772
Abilities

Blocks critical hits.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
107
EV Yield
2 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Type: Null has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (18)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
RageLevel: 5normal
PWR20ACC100PP20
Raises the user's Attack every time it is hit.
PursuitLevel: 10dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
ImprisonLevel: 15psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Aerial AceLevel: 20flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
Crush ClawLevel: 25normal
PWR75ACC95PP10
Tears at the foe with sharp claws. May lower Defense.
Scary FaceLevel: 30normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
X ScissorLevel: 35bug
PWR80ACC100PP15
Slashes the foe with crossed scythes, claws, etc.
Take DownLevel: 40normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Metal SoundLevel: 45steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Iron HeadLevel: 50steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Double HitLevel: 55normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
Air SlashLevel: 60flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
PunishmentLevel: 65dark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
Razor WindLevel: 70normal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Tri AttackLevel: 75normal
PWR80ACC100PP10
A triangular field of energy is created and launched.
Double EdgeLevel: 80normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Heal BlockLevel: 85psychic
PWR0ACC100PP15
Prevents the foes from recovering HP for 5 turns.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
RageLevel: 5normal
PWR20ACC100PP20
Raises the user's Attack every time it is hit.
PursuitLevel: 10dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
ImprisonLevel: 15psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Aerial AceLevel: 20flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
Crush ClawLevel: 25normal
PWR75ACC95PP10
Tears at the foe with sharp claws. May lower Defense.
Scary FaceLevel: 30normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
X ScissorLevel: 35bug
PWR80ACC100PP15
Slashes the foe with crossed scythes, claws, etc.
Take DownLevel: 40normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Metal SoundLevel: 45steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Iron HeadLevel: 50steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Double HitLevel: 55normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
Air SlashLevel: 60flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
PunishmentLevel: 65dark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
Razor WindLevel: 70normal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Tri AttackLevel: 75normal
PWR80ACC100PP10
A triangular field of energy is created and launched.
Double EdgeLevel: 80normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Heal BlockLevel: 85psychic
PWR0ACC100PP15
Prevents the foes from recovering HP for 5 turns.

TM/HM Moves (30)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dragon Clawdragon
PWR80ACC100PP15TM02
Slashes the foe with sharp claws.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Type: Null. Use these types to counter it effectively.

Resistances & Immunities

Types that Type: Null resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

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