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Trapinchin Pokémon Heart & Soul

ground

Pokédex Entry

Ant Pit Pokémon

Its big jaws crunch through boulders. Because its head is so big, it has a hard time getting back upright if it tips over onto its back.

Trapinch in Pokémon Heart & Soul

Trapinch is #328 in the Pokédex for Pokémon trapinch. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 30 encounter locations.

Type
Ground
Dex
#328
Abilities
HYPER CUTTER(Primary)

Prevents Attack reduction.

ARENA TRAP(Secondary)

Prevents fleeing.

SHEER FORCE(Hidden)

Trades effects for power.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
trapinch_family_egg_groups
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
EV Yield
1 Attack
Wild Held Items
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

How to Obtain

Trapinch can be found in Mirage Tower 1f (uncommon), in Mirage Tower 2f (uncommon), and in Mirage Tower 3f (uncommon), among three other areas. Wild ones range from level 19 to 45.

Wild Encounters (6)

Level Up Moves (8)

BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
Sand AttackLevel: 9normal
010015
Reduces the foe's accuracy by hurling sand in its face.
Feint AttackLevel: 17dark
60020
Draws the foe close, then strikes without fail.
Sand TombLevel: 25ground
0015
Traps and hurts the foe in quicksand for turns.
CrunchLevel: 33dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
DigLevel: 41ground
10010010
Digs underground the first turn and strikes next turn.
SandstormLevel: 49rock
0010
Causes a sandstorm that rages for several turns.
Hyper BeamLevel: 57normal
150905
Leaves the user immobile if target is not KO'd.

Egg Moves (3)

Focus Energynormal
0030
Focuses power to raise the critical-hit ratio.
Quick Attacknormal
4010030
An extremely fast attack that always strikes first.
Gustnormal
4010035
Strikes the foe with a gust of wind whipped up by wings.

TM/HM Moves (29)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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