Accent Image to accompany hero

Trapinchin Pokémon Crystal Advance Redux

ground

Pokédex Entry

Ant Pit Pokémon

It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.

Trapinch in Pokémon Crystal Advance Redux

Trapinch is #328 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
Ground
Dex
#328
Abilities
Sheer Force(Primary)

30% gain to Move Power, ignores effects.

Arena Trap(Secondary)

Prevents fleeing.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Slowest (40 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
73
EV Yield
1 Attack
Wild Held Items
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

Evolution Chain

Base form
Level up Trapinch to Lv. 35
Level up Vibrava to Lv. 45

How to Obtain

Trapinch can be found in Cianwood City while Rock Smash (very rare), in Dark Cave while walking or Rock Smash (very rare), and in Dragons Den (very rare), among three other areas. Wild ones range from level three to 34.

Wild Encounters (7)

Level Up Moves (17)

BiteLevel: 1dark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
Sand-AttackLevel: 3ground
PWR0ACC100PP15
A lot of sand is hurled in the foe's face, reducing its accuracy.
Mud-SlapLevel: 5ground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
SandstormLevel: 7rock
PWR0ACC0PP10
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sand TombLevel: 10ground
PWR35ACC85PP15
The foe is trapped inside a painful sandstorm for two to five turns.
Quick AttackLevel: 13normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
Faint AttackLevel: 17dark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Focus EnergyLevel: 20normal
PWR0ACC0PP30
The user takes a deep breath and focuses to raise its critical-hit ratio.
Bug BiteLevel: 23bug
PWR60ACC100PP20
The user bites the foe, eating its Berry if it is holding one.
BulldozeLevel: 27ground
PWR60ACC100PP20
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
CaptivateLevel: 30normal
PWR0ACC100PP20
Sharply lowers the foes Sp. Atk stat if it is the opposite gender to the user.
CrunchLevel: 33dark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
DigLevel: 37ground
PWR80ACC100PP10
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Body SlamLevel: 41normal
PWR85ACC100PP15
The user drops its full body on the foe. It may leave the foe paralyzed.
RestLevel: 45psychic
PWR0ACC0PP10
The user sleeps for two turns to fully restore HP and heal any status problem.
Rock SlideLevel: 49rock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
EarthquakeLevel: 54ground
PWR100ACC100PP10
An earthquake that strikes all Pokémon in battle excluding the user.

Egg Moves (7)

Bug Bitebug
PWR60ACC100PP20
The user bites the foe, eating its Berry if it is holding one.
Flailnormal
PWR1ACC100PP15
A desperate attack that becomes more powerful the less HP the user has.
Focus Energynormal
PWR0ACC0PP30
The user takes a deep breath and focuses to raise its critical-hit ratio.
Fury Cutterbug
PWR20ACC95PP20
An attack that grows stronger on each successive hit.
Gustflying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Mud Shotground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
Quick Attacknormal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.

TM/HM Moves (21)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (14)

Earth Power(Route 3)ground
PWR90ACC100PP10Tutor
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Struggle Bug(Azalea Town)bug
PWR50ACC100PP20Tutor
While resisting, the user attacks the foe, lowerings its Sp. Atk stat.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Superpower(Celadon Dept.)fighting
PWR120ACC100PP5Tutor
A powerful attack, but it also lowers the user's Attack and Defense stats.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.

Type Summary

3
Weaknesses
2
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Trapinch. Use these types to counter it effectively.

Resistances & Immunities

Types that Trapinch resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Trapinch differs across the games we cover →

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