Accent Image to accompany hero

Squawkabillyin Pokémon Heart & Soul

normalflying

Pokédex Entry

Parrot Pokémon

Green-feathered flocks hold the most sway. When they're out searching for food in the mornings and evenings, it gets very noisy.

Squawkabilly in Pokémon Heart & Soul

Squawkabilly is #931 in the Pokédex for Pokémon Heart & Soul. This page covers its normal/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
NormalFlying
Dex
#931
Abilities
Intimidate(Primary)

Lowers the foe's Attack.

Hustle(Secondary)

Trades accuracy for power.

Guts(Hidden)

Ups Attack if suffering.

Growth Rate
erratic
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
146
EV Yield
1 Attack
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2
Resists
grass ×0.5bug ×0.5
Immune To
groundghost

How to Obtain

Squawkabilly isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (16)

GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
MimicLevel: 1normal
0010
Copies last move used by the foe during one battle.
Quick AttackLevel: 6normal
4010030
An extremely fast attack that always strikes first.
TormentLevel: 10dark
010015
Torments the foe and stops successive use of a move.
Aerial AceLevel: 13flying
60020
An extremely speedy and unavoidable attack.
Fury AttackLevel: 17normal
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
TauntLevel: 20dark
010020
Taunts the foe into only using attack moves.
UproarLevel: 24normal
010010
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
CopycatLevel: 27normal
0020
The user mimics the last move used by a foe.
FlyLevel: 30flying
09515
Flies up on the first turn, then strikes the next turn.
FacadeLevel: 34normal
7010020
Boosts power when burned, paralyzed, or poisoned.
SwaggerLevel: 38normal
0015
Confuses the foe, but also sharply raises its Attack.
Brave BirdLevel: 42flying
12010015
A low altitude charge that also hurts the user.
RoostLevel: 47flying
000
Restores the user's HP by half of its max HP.
ReversalLevel: 52fighting
110015
Inflicts more damage when the user's HP is down.

Egg Moves (4)

Double Edgenormal
010015
A life-risking tackle that also hurts the user.
Final Gambitfighting
11005
The user faints to damage the foe equal to its HP.
Flatterdark
010015
Confuses the foe, but raises its Sp. Atk.
Parting Shotdark
010020
Lowers the foe's Attack and Sp. Atk, then switches out.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (16)

GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
MimicLevel: 1normal
0010
Copies last move used by the foe during one battle.
Quick AttackLevel: 6normal
4010030
An extremely fast attack that always strikes first.
TormentLevel: 10dark
010015
Torments the foe and stops successive use of a move.
Aerial AceLevel: 13flying
60020
An extremely speedy and unavoidable attack.
Fury AttackLevel: 17normal
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
TauntLevel: 20dark
010020
Taunts the foe into only using attack moves.
UproarLevel: 24normal
010010
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
CopycatLevel: 27normal
0020
The user mimics the last move used by a foe.
FlyLevel: 30flying
09515
Flies up on the first turn, then strikes the next turn.
FacadeLevel: 34normal
7010020
Boosts power when burned, paralyzed, or poisoned.
SwaggerLevel: 38normal
0015
Confuses the foe, but also sharply raises its Attack.
Brave BirdLevel: 42flying
12010015
A low altitude charge that also hurts the user.
RoostLevel: 47flying
000
Restores the user's HP by half of its max HP.
ReversalLevel: 52fighting
110015
Inflicts more damage when the user's HP is down.

TM/HM Moves (22)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
U Turnbug
7010020TM89
Does damage then switches out the user.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.

Type Summary

3
Weaknesses
2
Resistances
2
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Squawkabilly. Use these types to counter it effectively.

Resistances & Immunities

Types that Squawkabilly resists or is immune to. Avoid using these types against it.

Immunities (0×)

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