Accent Image to accompany hero

Nacliin Pokémon Heart & Soul

rock
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Pokédex Entry

Rock Salt Pokémon

The ground scrapes its body as it travels, causing it to leave salt behind. Salt is constantly being created and replenished inside Nacli's body.

Nacli in Pokémon Heart & Soul

Nacli is #932 in the Pokédex for Pokémon Heart & Soul. This page covers its rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Rock
Dex
#932
Abilities

Protected by pure salts.

Sturdy(Secondary)

Negates 1-hit KO attacks.

Clear Body(Hidden)

Prevents ability reduction.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
56
EV Yield
1 Defense
Wild Held Items
None
Weak To
water ×2grass ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.5flying ×0.5

How to Obtain

Nacli has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (14)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Rock ThrowLevel: 5rock
PWR50ACC0PP15
Throws small rocks to strike the foe.
Mud ShotLevel: 7ground
PWR55ACC95PP15
Hurls mud at the foe and reduces Speed.
Smack DownLevel: 10rock
PWR50ACC100PP15
Throws a rock to knock the foe down to the ground.
Rock PolishLevel: 13rock
PWR0ACC0PP20
Polishes the body to sharply raise Speed.
HeadbuttLevel: 16normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Iron DefenseLevel: 20steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
RecoverLevel: 25normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Rock SlideLevel: 30rock
PWR75ACC90PP10
Hits the foe with an avalanche of rocks.
Stealth RockLevel: 33rock
PWR0ACC0PP20
Sets floating stones that hurt a foe switching in.
Heavy SlamLevel: 35steel
PWR1ACC100PP10
Does more damage if the user outweighs the foe.
EarthquakeLevel: 40ground
PWR100ACC100PP10
A powerful quake that hits all other POKéMON.
Stone EdgeLevel: 45rock
PWR100ACC80PP5
Stabs the foe with stones. High critical-hit ratio.

Egg Moves (4)

Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Fissureground
PWR1ACC30PP5
A one-hit KO move that drops the foe in a fissure.
Power Gemrock
PWR0ACC100PP20
Attacks with rays of light that sparkle like diamonds.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (14)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Rock ThrowLevel: 5rock
PWR50ACC0PP15
Throws small rocks to strike the foe.
Mud ShotLevel: 7ground
PWR55ACC95PP15
Hurls mud at the foe and reduces Speed.
Smack DownLevel: 10rock
PWR50ACC100PP15
Throws a rock to knock the foe down to the ground.
Rock PolishLevel: 13rock
PWR0ACC0PP20
Polishes the body to sharply raise Speed.
HeadbuttLevel: 16normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Iron DefenseLevel: 20steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
RecoverLevel: 25normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Rock SlideLevel: 30rock
PWR75ACC90PP10
Hits the foe with an avalanche of rocks.
Stealth RockLevel: 33rock
PWR0ACC0PP20
Sets floating stones that hurt a foe switching in.
Heavy SlamLevel: 35steel
PWR1ACC100PP10
Does more damage if the user outweighs the foe.
EarthquakeLevel: 40ground
PWR100ACC100PP10
A powerful quake that hits all other POKéMON.
Stone EdgeLevel: 45rock
PWR100ACC80PP5
Stabs the foe with stones. High critical-hit ratio.

TM/HM Moves (21)

Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Polishrock
PWR0ACC0PP20TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

5
Weaknesses
4
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Nacli. Use these types to counter it effectively.

Resistances & Immunities

Types that Nacli resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Nacli differs across the games we cover →

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