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Screamtailin Pokémon Heart & Soul

fairypsychic

Pokédex Entry

Paradox Pokémon

There has been only one reported sighting of this Pokémon. It resembles a mysterious creature depicted in an old expedition journal.

Screamtail in Pokémon Heart & Soul

Screamtail is #1377 in the Pokédex for Pokémon screamtail. This page covers its fairy/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FairyPsychic
Dex
#1377
Abilities

Sun boosts best stat.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
50
pokeball
Poké Ball6.1%
greatball
Great Ball8.2%
ultraball
Ultra Ball10.3%
Base Exp
285
EV Yield
3 Hp
Wild Held Items
Weak To
poison ×2ghost ×2steel ×2
Resists
fighting ×0.25psychic ×0.5
Immune To
dragon

How to Obtain

Screamtail isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (17)

Sunny DayLevel: 1fire
005
Boosts the power of Fire- type moves for 5 turns.
PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
SingLevel: 1normal
05515
A soothing song lulls the foe into a deep slumber.
DisableLevel: 1normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
HowlLevel: 7normal
0040
Howls to raise the spirit and boosts Attack.
Noble RoarLevel: 14normal
010030
Intimidates the foe, to cut Attack and Sp. Atk.
BiteLevel: 21normal
6010025
Bites with vicious fangs. May cause flinching.
Body SlamLevel: 28normal
8510015
A full-body slam that may cause paralysis.
RestLevel: 35psychic
000
The user sleeps for 2 turns, restoring HP and status.
Play RoughLevel: 42fairy
909010
Plays rough with the foe. May lower Attack.
Hyper VoiceLevel: 49normal
9010010
A loud attack that uses sound waves to injure.
Psychic FangsLevel: 56psychic
8510015
Chomps with psychic fangs. Destroys any barriers.
CrunchLevel: 63dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
WishLevel: 70normal
0010
A wish that restores HP. It takes time to work.
Gyro BallLevel: 77steel
11005
A high-speed spin that does more damage to faster foes.
Perish SongLevel: 84normal
005
Any Pokémon hearing this song faints in 3 turns.
BoomburstLevel: 91normal
14010010
Attacks everything with a destructive sound wave.

TM/HM Moves (40)

Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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