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Accent Image to accompany hero

Reshiramin Pokémon Heart & Soul

dragonfire

Pokédex Entry

Vast White Pokémon

This Pokémon appears in legends. It sends flames into the air from its tail, burning up everything around it. It helps those who want to build a world of truth.

Reshiram in Pokémon Heart & Soul

Reshiram is #643 in the Pokédex for Pokémon reshiram. This page covers its dragon/fire typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
DragonFire
Dex
#643
Abilities

Moves hit through abilities.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
ground ×2rock ×2dragon ×2
Resists
fire ×0.25electric ×0.5grass ×0.25bug ×0.5steel ×0.5

How to Obtain

Reshiram isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

Fire FangLevel: 1fire
659515
May cause flinching or leave the foe with a burn.
Dragon RageLevel: 1dragon
110010
Launches shock waves that always inflict 40 HP damage.
Ancient PowerLevel: 15rock
601005
Attack that may raise all stats.
FlamethrowerLevel: 22fire
010015
A powerful fire attack that may inflict a burn.
Dragon BreathLevel: 29dragon
6010020
Strikes the foe with a blast of breath. May paralyze.
ImprisonLevel: 36psychic
0010
Prevents foes from using moves known by the user.
SlashLevel: 36normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
ExtrasensoryLevel: 43psychic
801000
Attacks with a peculiar power. May cause flinching.
Fusion FlareLevel: 50fire
1001005
Summons a fireball. Works well with a thunderbolt.
Dragon PulseLevel: 54dragon
010010
Generates a shock wave to damage the foe.
CrunchLevel: 71dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Fire BlastLevel: 78fire
0855
Incinerates everything it strikes. May cause a burn.
OutrageLevel: 85dragon
01000
A rampage of 2 to 3 turns that confuses the user.
Hyper VoiceLevel: 92normal
9010010
A loud attack that uses sound waves to injure.
Blue FlareLevel: 100fire
130855
Engulfs the foe in a blue flame. May inflict a burn.

TM/HM Moves (44)

Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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