Overqwilin Pokémon SoulGold
Pokédex Entry
Pin Cluster Pokémon
Its lancelike spikes and savage temperament have earned it the nickname “Sea Fiend”. It slurps up poison to nourish itself.
Overqwil in Pokémon SoulGold
Overqwil is #904 in the Pokédex for Pokémon SoulGold. This page covers its dark/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 7 encounter locations.
Poisons foe on contact.
Raises Speed in rain.
Lowers the foe's Attack.
Evolution Chain
How to Obtain
Wild Encounters (4)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Poison StingLevel: 1Poison Sting | poison | 15 | 100 | 35 | ||
| A toxic attack with barbs, etc., that may poison. | ||||||
| HardenLevel: 4Harden | normal | 0 | 0 | 30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| BiteLevel: 8Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Fell StingerLevel: 12Fell Stinger | bug | 0 | 100 | 25 | ||
| If it knocks out a foe the Attack stat is raised. | ||||||
| MinimizeLevel: 16Minimize | normal | 0 | 0 | 0 | ||
| Minimizes the user's size to sharply raise evasiveness.raise evasiveness. | ||||||
| SpikesLevel: 20Spikes | ground | 0 | 0 | 20 | ||
| Sets spikes that hurt a foe switching in. | ||||||
| BrineLevel: 24Brine | water | 65 | 100 | 10 | ||
| Does double damage to foes with half HP or less. | ||||||
| Barb BarrageLevel: 28Barb Barrage | poison | 60 | 100 | 0 | ||
| Can poison on impact. Powers up against poisoned foes. | ||||||
| Pin MissileLevel: 32Pin Missile | bug | 0 | 0 | 20 | ||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| Toxic SpikesLevel: 36Toxic Spikes | poison | 0 | 0 | 20 | ||
| Sets spikes that poison a foe switching in. | ||||||
| StockpileLevel: 40Stockpile | normal | 0 | 0 | 0 | ||
| Charges up power for up to 3 turns. | ||||||
| Spit UpLevel: 40Spit Up | normal | 1 | 100 | 10 | ||
| Releases stockpiled power (the more the better). | ||||||
| ToxicLevel: 44Toxic | poison | 0 | 0 | 10 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| CrunchLevel: 48Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| AcupressureLevel: 52Acupressure | normal | 0 | 0 | 30 | ||
| The user sharply raises one of its stats. | ||||||
| Destiny BondLevel: 56Destiny Bond | ghost | 0 | 0 | 5 | ||
| If the user faints, the foe is also made to faint. |
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| FlailFlail | normal | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| Bubble BeamBubble Beam | water | 65 | 100 | 20 | |
| Forcefully sprays bubbles that may lower Speed. | |||||
| SupersonicSupersonic | normal | 0 | 55 | 20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| AstonishAstonish | ghost | 30 | 100 | 15 | |
| An attack that may shock the foe into flinching. | |||||
| Signal BeamSignal Beam | bug | 75 | 100 | 15 | |
| A strange beam attack that may confuse the foe. | |||||
| Aqua JetAqua Jet | water | 40 | 100 | 20 | |
| Strikes first by dashing at the foe at a high speed. | |||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | |
| Attacks with ultrasonic waves. May confuse the foe. | |||||
| BrineBrine | water | 65 | 100 | 10 | |
| Does double damage to foes with half HP or less. | |||||
| Acid SprayAcid Spray | poison | 40 | 100 | 20 | |
| Sprays a hide-melting acid. Sharply reduces Sp. Def. |
TM/HM Moves (27)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Sludge WaveSludge Wave | poison | 95 | 100 | 10 | TM34TM34 | |
| Swamps all others with a wave of sludge. May also poison. | ||||||
| Smart StrikeSmart Strike | steel | 70 | 0 | 10 | TM67TM67 | |
| Hits with an accurate horn that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | 0 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| VenoshockVenoshock | poison | 65 | 100 | 10 | TM09TM09 | |
| Does double damage if the foe is poisoned. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM88TM88 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. |
Type Summary
Weaknesses
Types that deal increased damage to Overqwil. Use these types to counter it effectively.
Resistances & Immunities
Types that Overqwil resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Overqwil, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.