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Pyroarin Pokémon Heart & Soul

firenormal

Pokédex Entry

Royal Pokémon

The male with the largest mane of fire is the leader of the pride. The females protect the pride's cubs. They viciously threaten any challenger.

Pyroar in Pokémon Heart & Soul

Pyroar is #668 in the Pokédex for Pokémon pyroar. This page covers its fire/normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FireNormal
Dex
#668
Abilities
RIVALRY(Primary)

Powers up against rivals.

UNNERVE(Secondary)

Foes can't eat Berries.

MOXIE(Hidden)

KOs raise Attack.

Growth Rate
mediumslow
Gender Ratio
12.5% Male, 87.5% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
65
pokeball
Poké Ball6.9%
greatball
Great Ball9.5%
ultraball
Ultra Ball12.1%
Base Exp
177
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
water ×2fighting ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5
Immune To
ghost

How to Obtain

Pyroar isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

Hyper BeamLevel: 1normal
150905
Leaves the user immobile if target is not KO'd.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
EmberLevel: 5fire
4010025
A weak fire attack that may inflict a burn.
Work UpLevel: 8normal
0030
The user is roused. Ups Attack and Sp. Atk.
HeadbuttLevel: 11normal
7010015
A ramming attack that may cause flinching.
Noble RoarLevel: 15normal
010030
Intimidates the foe, to cut Attack and Sp. Atk.
Take DownLevel: 20normal
908520
A reckless charge attack that also hurts the user.
Fire FangLevel: 23fire
659515
May cause flinching or leave the foe with a burn.
EndeavorLevel: 28normal
11005
Cuts foe's HP to equal user's HP.
Echoed VoiceLevel: 33normal
4010015
Does more damage every turn it is used.
FlamethrowerLevel: 38fire
010015
A powerful fire attack that may inflict a burn.
CrunchLevel: 42dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Hyper VoiceLevel: 48normal
9010010
A loud attack that uses sound waves to injure.
IncinerateLevel: 51fire
010015
Burns up Berries and Gems preventing their use.
OverheatLevel: 57fire
0905
Allows a full-power attack, but sharply lowers Sp. Atk.

TM/HM Moves (34)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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