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Houndoomin Pokémon Heart & Soul

darkfire

Pokédex Entry

Dark Pokémon

In a Houndoom pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves.

Houndoom in Pokémon Heart & Soul

Houndoom is #229 in the Pokédex for Pokémon houndoom. This page covers its dark/fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 22 encounter locations.

Type
DarkFire
Dex
#229
Abilities
EARLY BIRD(Primary)

Awakens quickly from sleep.

FLASH FIRE(Secondary)

Powers up if hit by fire.

UNNERVE(Hidden)

Foes can't eat Berries.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
water ×2fighting ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5ghost ×0.5dark ×0.5steel ×0.5
Immune To
psychic

How to Obtain

Houndoom can be found in Mt Silver Outside Hns (rare), in Mt Silver Mountain Side Hns (rare), and in Mt Silver Snow Hns (rare), among one other area. Wild ones range from level 45 to 70.

Wild Encounters (4)

Level Up Moves (11)

LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
HowlLevel: 1normal
0040
Howls to raise the spirit and boosts Attack.
HowlLevel: 7normal
0040
Howls to raise the spirit and boosts Attack.
SmogLevel: 13poison
07020
An exhaust-gas attack that may also poison.
RoarLevel: 19normal
0020
Switches the foe out or ends wild battle.
BiteLevel: 27normal
6010025
Bites with vicious fangs. May cause flinching.
Odor SleuthLevel: 35normal
0040
Negate evasiveness and Ghost type's immunities.
Feint AttackLevel: 43dark
60020
Draws the foe close, then strikes without fail.
FlamethrowerLevel: 51fire
010015
A powerful fire attack that may inflict a burn.
CrunchLevel: 59dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.

Egg Moves (8)

Fire Spinfire
0015
Traps the foe in a ring of fire for turns.
Ragenormal
2010020
Raises the user's Attack every time it is hit.
Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Counterfighting
110020
Retaliates any physical hit with double the power.
Spiteghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Reversalfighting
110015
Inflicts more damage when the user's HP is down.
Beat Updark
010010
Summons party Pokémon to join in the attack.
Will O Wispfire
0015
Inflicts a burn on the foe with intense fire.

TM/HM Moves (40)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Embargodark
010015TM63
Prevents the foe from using any items.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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