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Kommo-oin Pokémon Heart & Soul
dragonfighting
Pokédex Entry
Scaly Pokémon
Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other valuable commodities.
Kommo-o in Pokémon Heart & Soul
Kommo-o is #784 in the Pokédex for Pokémon kommoo. This page covers its dragon/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
DragonFighting
Dex
#784
Abilities
BULLETPROOF(Primary)
Avoids some projectiles.
SOUNDPROOF(Secondary)
Avoids sound-based moves.
OVERCOAT(Hidden)
Blocks weather and powder.
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
EV Yield
3 Defense
Wild Held Items
Weak To
ice ×2psychic ×2dragon ×2fairy ×4
Resists
fire ×0.5water ×0.5electric ×0.5grass ×0.5bug ×0.5rock ×0.5dark ×0.5
Evolution Chain
How to Obtain
Kommo-o isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (23)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Clanging ScalesLevel: 0Clanging Scales | dragon | 110 | 100 | 5 | ||
| Makes a big noise with its scales. Drops Defense. | ||||||
| Clanging ScalesLevel: 1Clanging Scales | dragon | 110 | 100 | 5 | ||
| Makes a big noise with its scales. Drops Defense. | ||||||
| Sky UppercutLevel: 1Sky Uppercut | fighting | 85 | 90 | 15 | ||
| An uppercut thrown as if leaping into the sky. | ||||||
| Belly DrumLevel: 1Belly Drum | normal | 0 | 0 | 10 | ||
| Maximizes Attack while sacrificing half of max HP. | ||||||
| AutotomizeLevel: 1Autotomize | steel | 0 | 0 | 15 | ||
| Sheds additional weight to sharply boost Speed. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| BideLevel: 1Bide | normal | 1 | 0 | 10 | ||
| Endures attack for 2 turns to retaliate double. | ||||||
| ProtectLevel: 1Protect | normal | 0 | 0 | 10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| LeerLevel: 5Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| BideLevel: 9Bide | normal | 1 | 0 | 10 | ||
| Endures attack for 2 turns to retaliate double. | ||||||
| ProtectLevel: 13Protect | normal | 0 | 0 | 10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Dragon TailLevel: 17Dragon Tail | dragon | 60 | 90 | 10 | ||
| Knocks foe away to switch it out or end wild battle. | ||||||
| Scary FaceLevel: 21Scary Face | normal | 0 | 0 | 10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| HeadbuttLevel: 25Headbutt | normal | 70 | 100 | 15 | ||
| A ramming attack that may cause flinching. | ||||||
| Work UpLevel: 29Work Up | normal | 0 | 0 | 30 | ||
| The user is roused. Ups Attack and Sp. Atk. | ||||||
| ScreechLevel: 33Screech | normal | 0 | 85 | 40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Iron DefenseLevel: 38Iron Defense | steel | 0 | 0 | 15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Dragon ClawLevel: 43Dragon Claw | dragon | 80 | 100 | 15 | ||
| Slashes the foe with sharp claws. | ||||||
| Noble RoarLevel: 51Noble Roar | normal | 0 | 100 | 30 | ||
| Intimidates the foe, to cut Attack and Sp. Atk. | ||||||
| Dragon DanceLevel: 59Dragon Dance | dragon | 0 | 0 | 20 | ||
| A mystical dance that ups Attack and Speed. | ||||||
| OutrageLevel: 67Outrage | dragon | 0 | 100 | 0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Close CombatLevel: 75Close Combat | fighting | 120 | 100 | 5 | ||
| A strong attack but lowers the defensive stats. |
Related Guides
TM/HM Moves (48)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon ClawDragon Claw | dragon | 80 | 100 | 15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| Dragon PulseDragon Pulse | dragon | 0 | 100 | 10 | TM59TM59 | |
| Generates a shock wave to damage the foe. | ||||||
| Drain PunchDrain Punch | fighting | 0 | 100 | 0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | 40 | 100 | 40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FlamethrowerFlamethrower | fire | 0 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | 0 | 0 | 20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock PolishRock Polish | rock | 0 | 0 | 20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | 0 | 0 | 20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| X ScissorX Scissor | bug | 80 | 100 | 15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. |
Base Stats
Related tools