Accent Image to accompany hero

Inkayin Pokémon Heart & Soul

darkpsychic
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Pokédex Entry

Revolving Pokémon

It flashes the light-emitting spots on its body, which drains its opponent's will to fight. It takes the opportunity to scuttle away and hide.

Inkay in Pokémon Heart & Soul

Inkay is #686 in the Pokédex for Pokémon Heart & Soul. This page covers its dark/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
DarkPsychic
Dex
#686
Abilities
Contrary(Primary)

Inverts stat changes.

Suction Cups(Secondary)

Firmly anchors the body.

Infiltrator(Hidden)

Passes through barriers.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
58
EV Yield
1 Attack
Wild Held Items
None
Weak To
bug ×4fairy ×2
Resists
None
Immune To
psychic

How to Obtain

Inkay has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (18)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
ConstrictLevel: 1normal
PWR10ACC100PP35
Constricts to inflict pain. May lower Speed.
ReflectLevel: 4psychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
Foul PlayLevel: 8dark
PWR95ACC100PP15
The higher the foe's Attack the more damage caused.
SwaggerLevel: 12normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
PsywaveLevel: 13psychic
PWR1ACC0PP15
Attacks with a psychic wave of varying intensity.
Topsy TurvyLevel: 15dark
PWR0ACC0PP20
Swaps all stat changes that affect the target.
HypnosisLevel: 18psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
PsybeamLevel: 21psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
SwitcherooLevel: 23dark
PWR0ACC100PP10
Swaps items with the foe faster than the eye can see.
PaybackLevel: 27dark
PWR50ACC100PP10
Attack that gains power if the user moves last.
Light ScreenLevel: 31psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
PluckLevel: 35flying
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
Psycho CutLevel: 39psychic
PWR70ACC100PP20
Tears with psychic blades. High critical-hit ratio.
SlashLevel: 43normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Night SlashLevel: 46dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
SuperpowerLevel: 48fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.

Egg Moves (6)

Simple Beamnormal
PWR0ACC100PP15
A beam that changes the foe's Ability to Simple.
Power Splitpsychic
PWR0ACC0PP10
Averages changes to Attack and Sp. Atk with the foe.
Camouflagenormal
PWR0ACC0PP20
Alters the Pokémon's type depending on the location.
Flatterdark
PWR0ACC100PP15
Confuses the foe, but raises its Sp. Atk.
Destiny Bondghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Guard Swappsychic
PWR0ACC0PP10
Swaps changes to Defense and Sp. Def with the foe.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
ConstrictLevel: 1normal
PWR10ACC100PP35
Constricts to inflict pain. May lower Speed.
ReflectLevel: 4psychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
Foul PlayLevel: 8dark
PWR95ACC100PP15
The higher the foe's Attack the more damage caused.
SwaggerLevel: 12normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
PsywaveLevel: 13psychic
PWR1ACC0PP15
Attacks with a psychic wave of varying intensity.
Topsy TurvyLevel: 15dark
PWR0ACC0PP20
Swaps all stat changes that affect the target.
HypnosisLevel: 18psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
PsybeamLevel: 21psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
SwitcherooLevel: 23dark
PWR0ACC100PP10
Swaps items with the foe faster than the eye can see.
PaybackLevel: 27dark
PWR50ACC100PP10
Attack that gains power if the user moves last.
Light ScreenLevel: 31psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
PluckLevel: 35flying
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
Psycho CutLevel: 39psychic
PWR70ACC100PP20
Tears with psychic blades. High critical-hit ratio.
SlashLevel: 43normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Night SlashLevel: 46dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
SuperpowerLevel: 48fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.

TM/HM Moves (39)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Embargodark
PWR0ACC100PP15TM63
Prevents the foe from using any items.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Pluckflying
PWR60ACC100PP20TM88
Eats the foe's held Berry gaining its effect.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Snatchdark
PWR0ACC0PP10TM49
Steals the effects of the move the target uses next.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

2
Weaknesses
0
Resistances
1
Immunities
15
Neutral

Weaknesses

Types that deal increased damage to Inkay. Use these types to counter it effectively.

Resistances & Immunities

Types that Inkay resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Inkay differs across the games we cover →

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