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Accent Image to accompany hero

Escavalierin Pokémon Heart & Soul

bugsteel

Pokédex Entry

Cavalry Pokémon

Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances. The steel armor protects their whole body.

Escavalier in Pokémon Heart & Soul

Escavalier is #589 in the Pokédex for Pokémon escavalier. This page covers its bug/steel typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
BugSteel
Dex
#589
Abilities
SWARM(Primary)

Ups Bug moves in a pinch.

SHELL ARMOR(Secondary)

Blocks critical hits.

OVERCOAT(Hidden)

Blocks weather and powder.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
173
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×4
Resists
normal ×0.5grass ×0.25ice ×0.5psychic ×0.5bug ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

How to Obtain

Escavalier isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (18)

PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Quick GuardLevel: 1fighting
0015
Evades priority attacks for one turn.
TwineedleLevel: 1bug
2510020
Foreleg stingers jab foe twice. May poison.
LeerLevel: 4normal
010030
Frightens the foes with a leer to lower Defense.
Quick GuardLevel: 8fighting
0015
Evades priority attacks for one turn.
TwineedleLevel: 13bug
2510020
Foreleg stingers jab foe twice. May poison.
Fury AttackLevel: 16normal
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
HeadbuttLevel: 20normal
7010015
A ramming attack that may cause flinching.
False SwipeLevel: 25normal
4010040
Attack that leaves the foe with at least 1 HP.
Bug BuzzLevel: 28bug
9010010
A damaging sound wave that may lower Sp. Def.
SlashLevel: 32normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Iron HeadLevel: 37steel
8010015
Slams the foe with a hard head. May cause flinching.
Iron DefenseLevel: 40steel
0015
Hardens the body's surface to sharply raise Defense.
X ScissorLevel: 44bug
8010015
Slashes the foe with crossed scythes, claws, etc.
ReversalLevel: 49fighting
110015
Inflicts more damage when the user's HP is down.
Swords DanceLevel: 52normal
000
A fighting dance that sharply raises Attack.
Giga ImpactLevel: 56normal
150905
Leaves the user immobile if target is not KO'd.

TM/HM Moves (29)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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