Accent Image to accompany hero

Escavalierin Pokémon Heart & Soul

bugsteel
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Pokédex Entry

Cavalry Pokémon

Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances. The steel armor protects their whole body.

Escavalier in Pokémon Heart & Soul

Escavalier is #589 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugSteel
Dex
#589
Abilities
Swarm(Primary)

Ups Bug moves in a pinch.

Shell Armor(Secondary)

Blocks critical hits.

Overcoat(Hidden)

Blocks weather and powder.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
173
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×4
Resists
normal ×0.5grass ×0.25ice ×0.5psychic ×0.5bug ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

How to Obtain

Escavalier has no wild encounters recorded in this game. Evolve karrablast to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (21)

Double EdgeLevel: 1normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Fell StingerLevel: 1bug
PWR0ACC100PP25
If it knocks out a foe the Attack stat is raised.
PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Quick GuardLevel: 1fighting
PWR0ACC0PP15
Evades priority attacks for one turn.
TwineedleLevel: 1bug
PWR25ACC100PP20
Foreleg stingers jab foe twice. May poison.
LeerLevel: 4normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Quick GuardLevel: 8fighting
PWR0ACC0PP15
Evades priority attacks for one turn.
TwineedleLevel: 13bug
PWR25ACC100PP20
Foreleg stingers jab foe twice. May poison.
Fury AttackLevel: 16normal
PWR15ACC85PP20
Jabs the foe 2 to 5 times with sharp horns, etc.
HeadbuttLevel: 20normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
False SwipeLevel: 25normal
PWR40ACC100PP40
Attack that leaves the foe with at least 1 HP.
Bug BuzzLevel: 28bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.
SlashLevel: 32normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Iron HeadLevel: 37steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Iron DefenseLevel: 40steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
X ScissorLevel: 44bug
PWR80ACC100PP15
Slashes the foe with crossed scythes, claws, etc.
ReversalLevel: 49fighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Swords DanceLevel: 52normal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
Giga ImpactLevel: 56normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.
Fell StingerLevel: 60bug
PWR0ACC100PP25
If it knocks out a foe the Attack stat is raised.

Egg Moves (9)

Megahornbug
PWR120ACC85PP10
A brutal ramming attack using out-thrust horns.
Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Horn Attacknormal
PWR65ACC100PP25
Jabs the foe with sharp horns.
Feint Attackdark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Bug Bitebug
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Knock Offdark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
Drill Runground
PWR80ACC95PP10
Spins its body like a drill. High critical-hit ratio.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Quick GuardLevel: 1fighting
PWR0ACC0PP15
Evades priority attacks for one turn.
TwineedleLevel: 1bug
PWR25ACC100PP20
Foreleg stingers jab foe twice. May poison.
LeerLevel: 4normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Quick GuardLevel: 8fighting
PWR0ACC0PP15
Evades priority attacks for one turn.
TwineedleLevel: 13bug
PWR25ACC100PP20
Foreleg stingers jab foe twice. May poison.
Fury AttackLevel: 16normal
PWR15ACC85PP20
Jabs the foe 2 to 5 times with sharp horns, etc.
HeadbuttLevel: 20normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
False SwipeLevel: 25normal
PWR40ACC100PP40
Attack that leaves the foe with at least 1 HP.
Bug BuzzLevel: 28bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.
SlashLevel: 32normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Iron HeadLevel: 37steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Iron DefenseLevel: 40steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
X ScissorLevel: 44bug
PWR80ACC100PP15
Slashes the foe with crossed scythes, claws, etc.
ReversalLevel: 49fighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Swords DanceLevel: 52normal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
Giga ImpactLevel: 56normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

Pre-evolution-only Moves (4)

These moves must be learned before evolving; Escavalier cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Fury CutterLevel: 13(Karrablast · Level 13)bug
PWR10ACC95PP20
Attack that intensifies on each successive hit.
Take DownLevel: 37(Karrablast · Level 37)normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Scary FaceLevel: 40(Karrablast · Level 40)normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
FlailLevel: 49(Karrablast · Level 49)normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.

TM/HM Moves (29)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

1
Weaknesses
8
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Escavalier. Use these types to counter it effectively.

Resistances & Immunities

Types that Escavalier resists or is immune to. Avoid using these types against it.

Immunities (0×)

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